Zest's 4 Gate Gladept into DT
IntermediatePvZEconomic
GM Certified
By Zest • Patch 5.0.14
Play Style
Originally created by FightingFrog, Twilight first glaives is a force to be reckoned with, ESPECIALLY when followed up by this cheeky DT Timing.
Strategic Goals
- → Hit the timings well to disrupt the Zergs plans
- → Suprise the Zerg with follow up DT's
- → If the Zerg plays overly defensive, use it to your advantage!
Counters
- • Suprisefactor
- • Really strong Timing
Weaknesses
- • Overly agressive Zergs
- • Early Allins by the Zerg
Transition Plan
Archon Immortal Sentry Followup Allin. Follow up Third into Archon Immortal Macro Style
Build Order Steps
| Supply | Time | Action | Cost | Notes |
|---|---|---|---|---|
| 12 | 0:00 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 100 ![]() | — |
| 14 | 0:17 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 14 | 0:25 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 100 ![]() | Chrono Boost |
| 16 | 0:38 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 150 ![]() | — |
| 17 | 0:44 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | Chrono Boost |
| 17 | 0:48 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 17 | 0:52 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 100 ![]() | — |
| 19 | 1:21 | ![]() Nexus 400 ![]() Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership. | 400 ![]() | — |
| 19 | 1:28 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 20 | 1:35 | ![]() Cybernetics Core 150 ![]() Allows for the warping in of stalkers and sentries. Also allows research of weapon and armor upgrades for air units. | 150 ![]() | — |
| 20 | 1:40 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 20 | 1:45 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 21 | 1:52 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 22 | 1:45 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 23 | 2:09 | ![]() Adept 100 ![]() ![]() A ranged unit that can project a psionic shade to teleport. | 100 ![]() ![]() | Chrono Boost |
| 23 | 2:12 | ![]() Warp Gate 7s The gateway has the ability to transform into a warp gate, which can warp-in units at any spot within the psionic matrix. | 7s | — |
| 27 | 2:30 | ![]() Twilight Council 150 ![]() ![]() Contains upgrades for stalkers and zealots. | 150 ![]() ![]() | — |
| 28 | 2:38 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 33 | 2:53 | ![]() Robotics Facility 150 ![]() ![]() Warps in the warp prism, observer, colossus, and immortal. | 150 ![]() ![]() | — |
| 35 | 3:07 | Resonating Glaives | — | |
| 37 | 3:17 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 450 ![]() | — |
| 37 | 3:33 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 39 | 3:39 | ![]() Warp Prism 200 ![]() A transport unit that can deploy a power field for warping in units. | 200 ![]() | Chrono Boost |
| 39 | 3:47 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 43 | 3:56 | ![]() Dark Shrine 150 ![]() ![]() Formerly known as the dark obelisk,[5] it allows dark templar to be warped in. | 150 ![]() ![]() | — |
| 43 | 3:58 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 45 | 4:12 | ![]() Adept 100 ![]() ![]() A ranged unit that can project a psionic shade to teleport. | 300 ![]() ![]() | — |
| 51 | 4:28 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 51 | 4:35 | ![]() Adept 100 ![]() ![]() A ranged unit that can project a psionic shade to teleport. | 600 ![]() ![]() | — |
| 65 | 5:17 | ![]() Dark Templar 125 ![]() ![]() A permanently cloaked assassin with high damage. | 375 ![]() ![]() | — |
| 69 | 5:24 | ![]() Zealot 100 ![]() The basic Protoss warrior. Durable and deals heavy damage. | 100 ![]() | — |
| 75 | 5:36 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 77 | 5:52 | ![]() Immortal 275 ![]() ![]() A heavy assault strider with a barrier that absorbs damage. | 275 ![]() ![]() | Chrono Boost |
| 81 | 6:01 | ![]() Nexus 400 ![]() Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership. | 400 ![]() | — |
| 83 | 6:10 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 450 ![]() | — |
| 86 | 6:22 | ![]() Forge 150 ![]() Allows the construction of photon cannons and research of Protoss ground unit upgrades. | 150 ![]() | — |
| 85 | 6:28 | ![]() Sentry 50 ![]() ![]() A robotic support unit with force fields and guardian shield. | 150 ![]() ![]() | — |
| 91 | 6:42 | ![]() Charge 100 ![]() ![]() Zealots gain ability to charge at enemies for increased speed. | 200 ![]() ![]() | Chrono Boost |
| 91 | 6:53 | ![]() Immortal 275 ![]() ![]() A heavy assault strider with a barrier that absorbs damage. | 275 ![]() ![]() | Chrono Boost |
| 93 | 6:58 | ![]() Dark Templar 125 ![]() ![]() A permanently cloaked assassin with high damage. | 250 ![]() ![]() | — |
| 101 | 7:07 | ![]() Archon 9s A massive psionic entity formed by merging two Templars. | 9s | — |
| 103 | 7:14 | ![]() Dark Templar 125 ![]() ![]() A permanently cloaked assassin with high damage. | 125 ![]() ![]() | — |
| 107 | 7:15 | ![]() Zealot 100 ![]() The basic Protoss warrior. Durable and deals heavy damage. | 200 ![]() | — |
| 107 | 7:18 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 150 ![]() | — |
| 107 | 7:21 | ![]() Archon 9s A massive psionic entity formed by merging two Templars. | 9s | — |
| 114 | 7:30 | ![]() Immortal 275 ![]() ![]() A heavy assault strider with a barrier that absorbs damage. | 275 ![]() ![]() | — |
| 120 | 7:44 | ![]() Sentry 50 ![]() ![]() A robotic support unit with force fields and guardian shield. | 175 ![]() ![]() | — |
| 123 | 7:48 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 150 ![]() | — |
| 128 | 7:54 | ![]() Dark Templar 125 ![]() ![]() A permanently cloaked assassin with high damage. | 125 ![]() ![]() | — |
| 128 | 7:55 | ![]() Zealot 100 ![]() The basic Protoss warrior. Durable and deals heavy damage. | 100 ![]() | — |
| 133 | 7:58 | ![]() Archon 9s A massive psionic entity formed by merging two Templars. | 9s | — |
| 133 | 8:20 | ![]() Immortal 275 ![]() ![]() A heavy assault strider with a barrier that absorbs damage. | 275 ![]() ![]() | — |
| 137 | 8:28 | ![]() Zealot 100 ![]() The basic Protoss warrior. Durable and deals heavy damage. | 600 ![]() | — |
| 165 | 9:03 | ![]() Nexus 400 ![]() Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership. | 400 ![]() | — |
Transition Plan
Archon Immortal Sentry Followup Allin. Follow up Third into Archon Immortal Macro Style





















