4 Gate Blink
IntermediatePvTEconomic
GM Certified
Play Style
A Build through the ages, hasn't changed in years. The most aggressive yet not Allin way to open Blink in PvT.
Strategic Goals
- → Defending the first little bit of Harrassment to land a devastating counter blow
- → Scout ahead with the observer, mostly blink into main
- → Snipe Tank wiht 11 Stalkers, make sure not to take too many shots
- → Don't get surrounded by SCV's
Counters
- • Standard Terran Play
- • Possible to transition, yet super scary for the Terran
Weaknesses
- • Dying before the attack
- • Very defensive Terran Play
- • Getting Scouted
Transition Plan
Late-ish Third going into Colossi. Storm also possible
Build Order Steps
| Supply | Time | Action | Cost | Notes |
|---|---|---|---|---|
| 12 | 0:00 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 100 ![]() | — |
| 14 | 0:18 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 14 | 0:24 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 15 | 0:36 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | Chrono Boost |
| 15 | 0:39 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 150 ![]() | — |
| 16 | 0:45 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | Chrono Boost |
| 16 | 0:48 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 17 | 0:51 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | Chrono Boost |
| 18 | 1:03 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 100 ![]() | — |
| 20 | 1:26 | ![]() Cybernetics Core 150 ![]() Allows for the warping in of stalkers and sentries. Also allows research of weapon and armor upgrades for air units. | 150 ![]() | — |
| 20 | 1:35 | ![]() Nexus 400 ![]() Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership. | 400 ![]() | — |
| 20 | 1:39 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 21 | 1:46 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 21 | 1:51 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 22 | 1:56 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 22 | 2:03 | ![]() Adept 100 ![]() ![]() A ranged unit that can project a psionic shade to teleport. | 100 ![]() ![]() | Chrono Boost |
| 22 | 2:07 | ![]() Warp Gate 7s The gateway has the ability to transform into a warp gate, which can warp-in units at any spot within the psionic matrix. | 7s | — |
| 25 | 2:15 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | Chrono Boost |
| 26 | 2:25 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 26 | 2:27 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 100 ![]() | Chrono Boost |
| 30 | 2:37 | ![]() Twilight Council 150 ![]() ![]() Contains upgrades for stalkers and zealots. | 150 ![]() ![]() | — |
| 31 | 2:47 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 150 ![]() | Chrono Boost |
| 34 | 2:59 | ![]() Robotics Facility 150 ![]() ![]() Warps in the warp prism, observer, colossus, and immortal. | 150 ![]() ![]() | — |
| 34 | 3:03 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 100 ![]() | Chrono Boost |
| 36 | 3:19 | ![]() Blink 150 ![]() ![]() Stalkers gain ability to teleport short distances. | 150 ![]() ![]() | Chrono Boost |
| 38 | 3:23 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | Chrono Boost |
| 38 | 3:26 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 40 | 3:28 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 40 | 3:34 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 300 ![]() | — |
| 42 | 3:46 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 42 | 3:47 | ![]() Observer 25 ![]() ![]() A permanently cloaked robotic scout and detector. | 25 ![]() ![]() | — |
| 42 | 3:48 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 150 ![]() | — |
| 44 | 3:50 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 45 | 3:56 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 45 | 3:58 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 45 | 4:02 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 48 | 4:03 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 48 | 4:05 | ![]() Warp Prism 200 ![]() A transport unit that can deploy a power field for warping in units. | 200 ![]() | Chrono Boost |
| 51 | 4:11 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 52 | 4:17 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 52 | 4:18 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 52 | 4:20 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 100 ![]() | — |
| 53 | 4:28 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 250 ![]() ![]() | — |
| 58 | 4:32 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 58 | 4:36 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 61 | 4:41 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 61 | 4:44 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 61 | 4:45 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 65 | 4:57 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 250 ![]() ![]() | — |
| 69 | 5:03 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 69 | 5:04 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 500 ![]() ![]() | — |
Transition Plan
Late-ish Third going into Colossi. Storm also possible















