8gate blink stalkers
IntermediatePvTTiming Attack
Play Style
Imported from Spawning Tool
Strategic Goals
Counters
- No specific counters listed.
Weaknesses
- No specific weaknesses listed.
Build Order Steps
| Supply | Time | Action | Cost | Notes |
|---|---|---|---|---|
| 12 | 0:00 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 13 | 0:12 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 13 | 0:13 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 13 | 0:20 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 100 ![]() | — |
| 16 | 0:36 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 150 ![]() | — |
| 17 | 0:42 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 17 | 0:47 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 17 | 0:55 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 150 ![]() | — |
| 19 | 1:22 | ![]() Nexus 400 ![]() Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership. | 400 ![]() | — |
| 20 | 1:31 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 20 | 1:32 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 21 | 1:38 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 21 | 1:43 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 22 | 1:50 | ![]() Cybernetics Core 150 ![]() Allows for the warping in of stalkers and sentries. Also allows research of weapon and armor upgrades for air units. | 150 ![]() | — |
| 24 | 2:15 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 26 | 2:27 | ![]() Warp Gate 7s The gateway has the ability to transform into a warp gate, which can warp-in units at any spot within the psionic matrix. | 7s | — |
| 27 | 2:30 | ![]() Twilight Council 150 ![]() ![]() Contains upgrades for stalkers and zealots. | 150 ![]() ![]() | — |
| 29 | 2:47 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 34 | 2:59 | ![]() Blink 150 ![]() ![]() Stalkers gain ability to teleport short distances. | 150 ![]() ![]() | — |
| 34 | 3:03 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 150 ![]() | — |
| 37 | 3:15 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 38 | 3:22 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 44 | 3:47 | ![]() Robotics Facility 150 ![]() ![]() Warps in the warp prism, observer, colossus, and immortal. | 150 ![]() ![]() | — |
| 45 | 3:49 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 150 ![]() | — |
| 46 | 4:12 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 200 ![]() | — |
| 46 | 4:16 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 300 ![]() | — |
| 46 | 4:17 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 46 | 4:21 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 150 ![]() | — |
| 48 | 4:35 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 50 | 4:41 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 150 ![]() | — |
| 50 | 4:45 | ![]() Warp Prism 200 ![]() A transport unit that can deploy a power field for warping in units. | 200 ![]() | — |
| 50 | 4:51 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 150 ![]() | — |
| 50 | 4:52 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 250 ![]() ![]() | — |
| 56 | 5:03 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 58 | 5:17 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 375 ![]() ![]() | — |
Transitions
Transition macro













