Harstem Coaching Lambo-Sentry Stalker Blink opener

IntermediatePvPEconomic

Play Style

Imported from Spawning Tool

Strategic Goals

    Counters

    • No specific counters listed.

    Weaknesses

    • No specific weaknesses listed.

    Build Order Steps

    SupplyTimeActionCostNotes
    140:18
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    160:38
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway (Chrono Boost)
    150
    Minerals
    46s
    170:46
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator x2
    150
    Minerals
    21s
    191:10
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway (Chrono Boost)
    150
    Minerals
    46s
    211:21
    Cybernetics Core
    Cybernetics Core
    150
    Minerals
    36s
    Allows for the warping in of stalkers and sentries. Also allows research of weapon and armor upgrades for air units.
    Cybernetics Core
    150
    Minerals
    36s
    221:37
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    242:03
    Sentry
    Sentry
    50
    Minerals
    100
    Gas
    26s
    A robotic support unit with force fields and guardian shield.
    Warp Gate,Sentry
    50
    Minerals
    100
    Gas
    26s
    262:26
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus
    400
    Minerals
    71s
    262:30
    Sentry
    Sentry
    50
    Minerals
    100
    Gas
    26s
    A robotic support unit with force fields and guardian shield.
    Sentry
    50
    Minerals
    100
    Gas
    26s
    282:35
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    292:39
    Stalker
    Stalker
    125
    Minerals
    50
    Gas
    30s
    A mobile ranged unit that can blink short distances.
    Stalker x2
    250
    Minerals
    100
    Gas
    30s
    333:00
    Shield Battery
    Shield Battery
    100
    Minerals
    29s
    Recharges the shields of protoss units and defensive structures.
    Shield Battery
    100
    Minerals
    29s
    353:20
    Twilight Council
    Twilight Council
    150
    Minerals
    100
    Gas
    36s
    Contains upgrades for stalkers and zealots.
    Twilight Council
    150
    Minerals
    100
    Gas
    36s
    403:50
    Stalker
    Stalker
    125
    Minerals
    50
    Gas
    30s
    A mobile ranged unit that can blink short distances.
    Stalker x2
    250
    Minerals
    100
    Gas
    30s
    464:00
    Blink
    Blink
    150
    Minerals
    150
    Gas
    121s
    Stalkers gain ability to teleport short distances.
    Blink
    150
    Minerals
    150
    Gas
    121s
    464:14
    Stalker
    Stalker
    125
    Minerals
    50
    Gas
    30s
    A mobile ranged unit that can blink short distances.
    Stalker x2
    250
    Minerals
    100
    Gas
    30s
    504:30
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s

    Transitions

    Transition macro