Harstems Protoss All-in vs. Zerg

IntermediatePvZTiming Attack

Play Style

Imported from Spawning Tool

Strategic Goals

    Counters

    • No specific counters listed.

    Weaknesses

    • No specific weaknesses listed.

    Build Order Steps

    SupplyTimeActionCostNotes
    140:20
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    160:40
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus (Chrono Boost)
    400
    Minerals
    71s
    160:41
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway
    150
    Minerals
    46s
    170:50
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator
    75
    Minerals
    21s
    201:29
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus
    400
    Minerals
    71s
    201:38
    Cybernetics Core
    Cybernetics Core
    150
    Minerals
    36s
    Allows for the warping in of stalkers and sentries. Also allows research of weapon and armor upgrades for air units.
    Cybernetics Core
    150
    Minerals
    36s
    211:48
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator
    75
    Minerals
    21s
    221:58
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    232:14
    Warp Gate
    Warp Gate
    7s
    The gateway has the ability to transform into a warp gate, which can warp-in units at any spot within the psionic matrix.
    Warp Gate
    7s
    252:16
    Adept
    Adept
    100
    Minerals
    25
    Gas
    30s
    A ranged unit that can project a psionic shade to teleport.
    Adept (Chrono Boost)
    100
    Minerals
    25
    Gas
    30s
    262:24
    Robotics Facility
    Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    Warps in the warp prism, observer, colossus, and immortal.
    Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    292:36
    Stalker
    Stalker
    125
    Minerals
    50
    Gas
    30s
    A mobile ranged unit that can blink short distances.
    Stalker
    125
    Minerals
    50
    Gas
    30s
    302:40Action
    332:56
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway x3
    450
    Minerals
    46s
    353:18
    Warp Prism
    Warp Prism
    200
    Minerals
    36s
    A transport unit that can deploy a power field for warping in units.
    Warp Prism (Chrono Boost)
    200
    Minerals
    36s
    353:24
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway
    150
    Minerals
    46s
    373:31
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon x2
    200
    Minerals
    18s
    484:03
    Stalker
    Stalker
    125
    Minerals
    50
    Gas
    30s
    A mobile ranged unit that can blink short distances.
    Stalker
    125
    Minerals
    50
    Gas
    30s
    484:11
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon x2
    200
    Minerals
    18s
    554:23
    Zealot
    Zealot
    100
    Minerals
    27s
    The basic Protoss warrior. Durable and deals heavy damage.
    Zealot
    100
    Minerals
    27s
    584:27
    Stalker
    Stalker
    125
    Minerals
    50
    Gas
    30s
    A mobile ranged unit that can blink short distances.
    Stalker
    125
    Minerals
    50
    Gas
    30s

    Transitions

    Transition macro