Kakashi (Phoenix Collossus Build Order) Copy

IntermediatePvTEconomic

Play Style

Imported from Spawning Tool

Strategic Goals

    Counters

    • No specific counters listed.

    Weaknesses

    • No specific weaknesses listed.

    Build Order Steps

    SupplyTimeActionCostNotes
    120:00
    Probe
    Probe
    50
    Minerals
    12s
    The worker unit for the Protoss. It warps in buildings.
    Probe x2
    100
    Minerals
    12s
    140:17
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    140:24
    Probe
    Probe
    50
    Minerals
    12s
    The worker unit for the Protoss. It warps in buildings.
    Probe x2
    100
    Minerals
    12s
    150:37
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway
    150
    Minerals
    46s
    150:40
    Probe
    Probe
    50
    Minerals
    12s
    The worker unit for the Protoss. It warps in buildings.
    Probe
    50
    Minerals
    12s
    160:47
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator
    75
    Minerals
    21s
    170:51
    Probe
    Probe
    50
    Minerals
    12s
    The worker unit for the Protoss. It warps in buildings.
    Probe x3
    150
    Minerals
    12s
    201:23
    Cybernetics Core
    Cybernetics Core
    150
    Minerals
    36s
    Allows for the warping in of stalkers and sentries. Also allows research of weapon and armor upgrades for air units.
    Cybernetics Core
    150
    Minerals
    36s
    201:34
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus
    400
    Minerals
    71s
    201:37
    Probe
    Probe
    50
    Minerals
    12s
    The worker unit for the Protoss. It warps in buildings.
    Probe
    50
    Minerals
    12s
    211:44
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    211:49
    Probe
    Probe
    50
    Minerals
    12s
    The worker unit for the Protoss. It warps in buildings.
    Probe
    50
    Minerals
    12s
    211:52
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator
    75
    Minerals
    21s
    211:53
    Adept
    Adept
    100
    Minerals
    25
    Gas
    30s
    A ranged unit that can project a psionic shade to teleport.
    Adept x2
    200
    Minerals
    50
    Gas
    30s
    262:29
    Stargate
    Stargate
    150
    Minerals
    150
    Gas
    43s
    Warps in the phoenix, void ray and carrier.
    Stargate
    150
    Minerals
    150
    Gas
    43s
    322:54
    Stalker
    Stalker
    125
    Minerals
    50
    Gas
    30s
    A mobile ranged unit that can blink short distances.
    Stalker
    125
    Minerals
    50
    Gas
    30s
    322:57
    Warp Gate
    Warp Gate
    7s
    The gateway has the ability to transform into a warp gate, which can warp-in units at any spot within the psionic matrix.
    Warp Gate
    7s
    363:04
    Phoenix
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    An aerial fighter with an anti-gravity ability that lifts ground units into the air.
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    423:22
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    433:27
    Phoenix
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    An aerial fighter with an anti-gravity ability that lifts ground units into the air.
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    463:37
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator x2
    150
    Minerals
    21s
    483:52
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    493:57
    Phoenix
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    An aerial fighter with an anti-gravity ability that lifts ground units into the air.
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    524:06
    Robotics Facility
    Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    Warps in the warp prism, observer, colossus, and immortal.
    Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    544:19
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    544:22
    Phoenix
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    An aerial fighter with an anti-gravity ability that lifts ground units into the air.
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    594:33
    Shield Battery
    Shield Battery
    100
    Minerals
    29s
    Recharges the shields of protoss units and defensive structures.
    Shield Battery
    100
    Minerals
    29s
    594:34
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus
    400
    Minerals
    71s
    604:47
    Phoenix
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    An aerial fighter with an anti-gravity ability that lifts ground units into the air.
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    624:53
    Observer
    Observer
    25
    Minerals
    75
    Gas
    21s
    A permanently cloaked robotic scout and detector.
    Observer
    25
    Minerals
    75
    Gas
    21s
    624:55
    Robotics Bay
    Robotics Bay
    150
    Minerals
    150
    Gas
    46s
    Formerly known as the null circuit,[6][7] this structure enables a robotics facility to produce colossi and contains upgrades for observers and warp prisms.
    Robotics Bay
    150
    Minerals
    150
    Gas
    46s
    624:59
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway
    150
    Minerals
    46s
    635:04
    Observer
    Observer
    25
    Minerals
    75
    Gas
    21s
    A permanently cloaked robotic scout and detector.
    Observer
    25
    Minerals
    75
    Gas
    21s
    665:21
    Forge
    Forge
    150
    Minerals
    32s
    Allows the construction of photon cannons and research of Protoss ground unit upgrades.
    Twilight Council,Forge
    300
    Minerals
    100
    Gas
    36s
    685:27
    Observer
    Observer
    25
    Minerals
    75
    Gas
    21s
    A permanently cloaked robotic scout and detector.
    Observer
    25
    Minerals
    75
    Gas
    21s
    715:36
    Colossus
    Colossus
    300
    Minerals
    200
    Gas
    54s
    The large quad-legged vehicle fires lasers in a splash pattern well-suited to destroying swarms of weaker units. This unit can also traverse differences in terrain height due to its long legs, and will appear to step over ledges and other obstacles due to the inverse kinematics system.
    Protoss Ground Weapons Level 1,Colossus
    400
    Minerals
    300
    Gas
    114s
    715:42Extended Thermal Lance
    816:01
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator
    75
    Minerals
    21s
    826:08
    Charge
    Charge
    100
    Minerals
    100
    Gas
    100s
    Zealots gain ability to charge at enemies for increased speed.
    Charge
    100
    Minerals
    100
    Gas
    100s
    846:15
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway x3
    450
    Minerals
    46s
    846:19
    Colossus
    Colossus
    300
    Minerals
    200
    Gas
    54s
    The large quad-legged vehicle fires lasers in a splash pattern well-suited to destroying swarms of weaker units. This unit can also traverse differences in terrain height due to its long legs, and will appear to step over ledges and other obstacles due to the inverse kinematics system.
    Colossus
    300
    Minerals
    200
    Gas
    54s
    846:20
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway
    150
    Minerals
    46s
    946:48
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus
    400
    Minerals
    71s
    946:54
    Zealot
    Zealot
    100
    Minerals
    27s
    The basic Protoss warrior. Durable and deals heavy damage.
    Zealot x2
    200
    Minerals
    27s
    997:02
    Colossus
    Colossus
    300
    Minerals
    200
    Gas
    54s
    The large quad-legged vehicle fires lasers in a splash pattern well-suited to destroying swarms of weaker units. This unit can also traverse differences in terrain height due to its long legs, and will appear to step over ledges and other obstacles due to the inverse kinematics system.
    Colossus
    300
    Minerals
    200
    Gas
    54s
    997:14
    Observer
    Observer
    25
    Minerals
    75
    Gas
    21s
    A permanently cloaked robotic scout and detector.
    Observer
    25
    Minerals
    75
    Gas
    21s
    1087:16
    Robotics Facility
    Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    Warps in the warp prism, observer, colossus, and immortal.
    Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    1087:18
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator,Gravitic Drive
    75
    Minerals
    21s
    1087:23
    Zealot
    Zealot
    100
    Minerals
    27s
    The basic Protoss warrior. Durable and deals heavy damage.
    Zealot x6
    600
    Minerals
    27s
    1087:26Protoss Ground Weapons Level 2
    150
    Minerals
    150
    Gas
    136s
    1087:29
    Templar Archives
    Templar Archives
    150
    Minerals
    200
    Gas
    36s
    Allows the high templar unit to be warped in.
    Templar Archives
    150
    Minerals
    200
    Gas
    36s
    1197:48
    Warp Prism
    Warp Prism
    200
    Minerals
    36s
    A transport unit that can deploy a power field for warping in units.
    Warp Prism
    200
    Minerals
    36s
    1198:02
    Zealot
    Zealot
    100
    Minerals
    27s
    The basic Protoss warrior. Durable and deals heavy damage.
    Zealot x2
    200
    Minerals
    27s
    1348:33
    Photon Cannon
    Photon Cannon
    150
    Minerals
    29s
    A defensive structure with a ranged attack effective against ground and air units.
    Photon Cannon
    150
    Minerals
    29s
    1348:34
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway x2 x2
    600
    Minerals
    46s
    1488:58
    Disruptor
    Disruptor
    150
    Minerals
    150
    Gas
    36s
    Light ground mechanized support unit, armed with energy spikes to wreak havoc against swaths of ground forces.
    Disruptor x2
    300
    Minerals
    300
    Gas
    36s
    1489:02
    High Templar
    High Templar
    50
    Minerals
    150
    Gas
    39s
    A powerful caster with Psionic Storm.
    High Templar x4
    200
    Minerals
    600
    Gas
    39s
    1649:07
    Archon
    Archon
    9s
    A massive psionic entity formed by merging two Templars.
    Archon x2
    9s
    1599:24
    Disruptor
    Disruptor
    150
    Minerals
    150
    Gas
    36s
    Light ground mechanized support unit, armed with energy spikes to wreak havoc against swaths of ground forces.
    Disruptor x2
    300
    Minerals
    300
    Gas
    36s
    1709:53
    High Templar
    High Templar
    50
    Minerals
    150
    Gas
    39s
    A powerful caster with Psionic Storm.
    High Templar x6
    300
    Minerals
    900
    Gas
    39s
    1709:58
    Archon
    Archon
    9s
    A massive psionic entity formed by merging two Templars.
    Archon x3
    9s

    Transitions

    Transition macro