Killa (For Berris) Copy

IntermediatePvZTiming Attack

Play Style

Imported from Spawning Tool

Strategic Goals

    Counters

    • No specific counters listed.

    Weaknesses

    • No specific weaknesses listed.

    Build Order Steps

    SupplyTimeActionCostNotes
    120:00
    Probe
    Probe
    50
    Minerals
    12s
    The worker unit for the Protoss. It warps in buildings.
    Probe x2
    100
    Minerals
    12s
    140:19
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    140:24
    Probe
    Probe
    50
    Minerals
    12s
    The worker unit for the Protoss. It warps in buildings.
    Probe x2
    100
    Minerals
    12s
    150:38
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway
    150
    Minerals
    46s
    150:41
    Probe
    Probe
    50
    Minerals
    12s
    The worker unit for the Protoss. It warps in buildings.
    Probe
    50
    Minerals
    12s
    160:47
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator
    75
    Minerals
    21s
    170:53
    Probe
    Probe
    50
    Minerals
    12s
    The worker unit for the Protoss. It warps in buildings.
    Probe x3
    150
    Minerals
    12s
    201:26
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus
    400
    Minerals
    71s
    201:37
    Cybernetics Core
    Cybernetics Core
    150
    Minerals
    36s
    Allows for the warping in of stalkers and sentries. Also allows research of weapon and armor upgrades for air units.
    Cybernetics Core
    150
    Minerals
    36s
    201:39
    Probe
    Probe
    50
    Minerals
    12s
    The worker unit for the Protoss. It warps in buildings.
    Probe
    50
    Minerals
    12s
    211:47
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator
    75
    Minerals
    21s
    211:51
    Probe
    Probe
    50
    Minerals
    12s
    The worker unit for the Protoss. It warps in buildings.
    Probe
    50
    Minerals
    12s
    221:57
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    222:06
    Adept
    Adept
    100
    Minerals
    25
    Gas
    30s
    A ranged unit that can project a psionic shade to teleport.
    Adept
    100
    Minerals
    25
    Gas
    30s
    252:18
    Stargate
    Stargate
    150
    Minerals
    150
    Gas
    43s
    Warps in the phoenix, void ray and carrier.
    Stargate
    150
    Minerals
    150
    Gas
    43s
    262:27
    Warp Gate
    Warp Gate
    7s
    The gateway has the ability to transform into a warp gate, which can warp-in units at any spot within the psionic matrix.
    Warp Gate
    7s
    272:37
    Adept
    Adept
    100
    Minerals
    25
    Gas
    30s
    A ranged unit that can project a psionic shade to teleport.
    Adept
    100
    Minerals
    25
    Gas
    30s
    343:01
    Oracle
    Oracle
    150
    Minerals
    150
    Gas
    36s
    A light, psionic, support and harassment ship. Can grant vision and harass light units and workers with its pulsar beam.
    Oracle
    150
    Minerals
    150
    Gas
    36s
    343:03
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway
    150
    Minerals
    46s
    413:24
    Adept
    Adept
    100
    Minerals
    25
    Gas
    30s
    A ranged unit that can project a psionic shade to teleport.
    Adept
    100
    Minerals
    25
    Gas
    30s
    443:30
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    463:49
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus
    400
    Minerals
    71s
    494:04
    Oracle
    Oracle
    150
    Minerals
    150
    Gas
    36s
    A light, psionic, support and harassment ship. Can grant vision and harass light units and workers with its pulsar beam.
    Oracle
    150
    Minerals
    150
    Gas
    36s
    534:15
    Twilight Council
    Twilight Council
    150
    Minerals
    100
    Gas
    36s
    Contains upgrades for stalkers and zealots.
    Twilight Council
    150
    Minerals
    100
    Gas
    36s
    534:16
    Robotics Facility
    Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    Warps in the warp prism, observer, colossus, and immortal.
    Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    544:21
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator x2
    150
    Minerals
    21s
    544:26
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon x2
    200
    Minerals
    18s
    564:51
    Templar Archives
    Templar Archives
    150
    Minerals
    200
    Gas
    36s
    Allows the high templar unit to be warped in.
    Templar Archives
    150
    Minerals
    200
    Gas
    36s
    564:54
    Warp Prism
    Warp Prism
    200
    Minerals
    36s
    A transport unit that can deploy a power field for warping in units.
    Warp Prism
    200
    Minerals
    36s
    564:58
    Charge
    Charge
    100
    Minerals
    100
    Gas
    100s
    Zealots gain ability to charge at enemies for increased speed.
    Charge
    100
    Minerals
    100
    Gas
    100s
    625:07
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway x2 x2
    600
    Minerals
    46s
    695:42
    High Templar
    High Templar
    50
    Minerals
    150
    Gas
    39s
    A powerful caster with Psionic Storm.
    High Templar x2
    100
    Minerals
    300
    Gas
    39s
    755:46
    Archon
    Archon
    9s
    A massive psionic entity formed by merging two Templars.
    Archon
    9s
    795:58
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway x2
    300
    Minerals
    46s
    806:05
    High Templar
    High Templar
    50
    Minerals
    150
    Gas
    39s
    A powerful caster with Psionic Storm.
    High Templar x2
    100
    Minerals
    300
    Gas
    39s
    806:09
    Archon
    Archon
    9s
    A massive psionic entity formed by merging two Templars.
    Archon
    9s
    866:16
    Immortal
    Immortal
    275
    Minerals
    100
    Gas
    39s
    A heavy assault strider with a barrier that absorbs damage.
    Immortal
    275
    Minerals
    100
    Gas
    39s
    866:17
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway x2
    300
    Minerals
    46s
    896:31
    Sentry
    Sentry
    50
    Minerals
    100
    Gas
    26s
    A robotic support unit with force fields and guardian shield.
    Sentry x3
    150
    Minerals
    300
    Gas
    26s
    1006:35
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator x2
    150
    Minerals
    21s
    1006:44
    Zealot
    Zealot
    100
    Minerals
    27s
    The basic Protoss warrior. Durable and deals heavy damage.
    Zealot x3
    300
    Minerals
    27s
    1076:47
    Immortal
    Immortal
    275
    Minerals
    100
    Gas
    39s
    A heavy assault strider with a barrier that absorbs damage.
    Immortal
    275
    Minerals
    100
    Gas
    39s
    1117:03
    Zealot
    Zealot
    100
    Minerals
    27s
    The basic Protoss warrior. Durable and deals heavy damage.
    High Templar x2,Zealot x6
    700
    Minerals
    300
    Gas
    39s
    1277:09
    Archon
    Archon
    9s
    A massive psionic entity formed by merging two Templars.
    Archon
    9s
    1277:17
    Zealot
    Zealot
    100
    Minerals
    27s
    The basic Protoss warrior. Durable and deals heavy damage.
    Zealot
    100
    Minerals
    27s
    1277:21
    Observer
    Observer
    25
    Minerals
    75
    Gas
    21s
    A permanently cloaked robotic scout and detector.
    Observer
    25
    Minerals
    75
    Gas
    21s
    1317:25
    High Templar
    High Templar
    50
    Minerals
    150
    Gas
    39s
    A powerful caster with Psionic Storm.
    High Templar x2
    100
    Minerals
    300
    Gas
    39s
    1427:34
    Archon
    Archon
    9s
    A massive psionic entity formed by merging two Templars.
    Archon
    9s
    1427:49
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus
    400
    Minerals
    71s

    Transitions

    Transition macro