Krystianer 3 Gate Blink
IntermediatePvTEconomic
Play Style
Imported from Spawning Tool
Strategic Goals
Counters
- No specific counters listed.
Weaknesses
- No specific weaknesses listed.
Transition Plan
Transition macro
Build Order Steps
| Supply | Time | Action | Cost | Notes |
|---|---|---|---|---|
| 12 | 0:00 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 100 ![]() | — |
| 14 | 0:17 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 14 | 0:22 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 100 ![]() | — |
| 16 | 0:38 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 150 ![]() | — |
| 16 | 0:39 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 16 | 0:45 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 17 | 0:51 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 150 ![]() | — |
| 20 | 1:25 | ![]() Cybernetics Core 150 ![]() Allows for the warping in of stalkers and sentries. Also allows research of weapon and armor upgrades for air units. | 150 ![]() | — |
| 20 | 1:33 | ![]() Nexus 400 ![]() Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership. | 400 ![]() | — |
| 20 | 1:34 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 21 | 1:41 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 21 | 1:46 | ![]() Probe 50 ![]() The worker unit for the Protoss. It warps in buildings. | 50 ![]() | — |
| 22 | 1:48 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 22 | 1:51 | ![]() Adept 100 ![]() ![]() A ranged unit that can project a psionic shade to teleport. | 100 ![]() ![]() | — |
| 25 | 2:01 | ![]() Warp Gate 7s The gateway has the ability to transform into a warp gate, which can warp-in units at any spot within the psionic matrix. | 7s | — |
| 25 | 2:11 | ![]() Adept 100 ![]() ![]() A ranged unit that can project a psionic shade to teleport. | 100 ![]() ![]() | — |
| 29 | 2:29 | ![]() Blink 150 ![]() ![]() Stalkers gain ability to teleport short distances. | 150 ![]() ![]() | — |
| 29 | 2:31 | ![]() Twilight Council 150 ![]() ![]() Contains upgrades for stalkers and zealots. | 150 ![]() ![]() | — |
| 30 | 2:42 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 36 | 3:12 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 300 ![]() | — |
| 38 | 3:32 | ![]() Robotics Facility 150 ![]() ![]() Warps in the warp prism, observer, colossus, and immortal. | 150 ![]() ![]() | — |
| 38 | 3:46 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 100 ![]() | — |
| 40 | 3:49 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 44 | 4:03 | ![]() Nexus 400 ![]() Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership. | 400 ![]() | — |
| 45 | 4:10 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 150 ![]() | — |
| 45 | 4:13 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 48 | 4:20 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 48 | 4:22 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 250 ![]() ![]() | — |
| 54 | 4:31 | ![]() Pylon 100 ![]() The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures. | 200 ![]() | — |
| 54 | 4:49 | ![]() Observer 25 ![]() ![]() A permanently cloaked robotic scout and detector. | 25 ![]() ![]() | — |
| 54 | 4:52 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 250 ![]() ![]() | — |
| 61 | 5:00 | ![]() Charge 100 ![]() ![]() Zealots gain ability to charge at enemies for increased speed. | 100 ![]() ![]() | — |
| 61 | 5:05 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 150 ![]() | — |
| 61 | 5:06 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 65 | 5:07 | ![]() Observer 25 ![]() ![]() A permanently cloaked robotic scout and detector. | 25 ![]() ![]() | — |
| 68 | 5:15 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 71 | 5:24 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 300 ![]() | — |
| 73 | 5:31 | ![]() Observer 25 ![]() ![]() A permanently cloaked robotic scout and detector. | 25 ![]() ![]() | — |
| 75 | 5:38 | ![]() Stalker 125 ![]() ![]() A mobile ranged unit that can blink short distances. | 125 ![]() ![]() | — |
| 82 | 5:43 | ![]() Observer 25 ![]() ![]() A permanently cloaked robotic scout and detector. | 25 ![]() ![]() | — |
| 82 | 5:49 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 150 ![]() | — |
| 82 | 5:57 | ![]() Forge 150 ![]() Allows the construction of photon cannons and research of Protoss ground unit upgrades. | 150 ![]() | — |
| 82 | 5:59 | ![]() Immortal 275 ![]() ![]() A heavy assault strider with a barrier that absorbs damage. | 275 ![]() ![]() | — |
| 89 | 6:22 | ![]() Zealot 100 ![]() The basic Protoss warrior. Durable and deals heavy damage. | 200 ![]() | — |
| 101 | 6:36 | ![]() Immortal 275 ![]() ![]() A heavy assault strider with a barrier that absorbs damage. | 275 ![]() ![]() | — |
| 105 | 6:44 | ![]() Zealot 100 ![]() The basic Protoss warrior. Durable and deals heavy damage. | 800 ![]() | — |
| 107 | 7:09 | ![]() Observer 25 ![]() ![]() A permanently cloaked robotic scout and detector. | 25 ![]() ![]() | — |
| 107 | 7:10 | Protoss Ground Weapons Level 1 | 100 ![]() ![]() | — |
| 96 | 7:32 | ![]() Nexus 400 ![]() Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership. | 400 ![]() | — |
| 93 | 7:44 | ![]() Observer 25 ![]() ![]() A permanently cloaked robotic scout and detector. | 50 ![]() ![]() | — |
| 98 | 7:56 | ![]() Warp Prism 200 ![]() A transport unit that can deploy a power field for warping in units. | 200 ![]() | — |
| 98 | 7:57 | ![]() Photon Cannon 150 ![]() A defensive structure with a ranged attack effective against ground and air units. | 150 ![]() | — |
| 98 | 8:09 | ![]() Observer 25 ![]() ![]() A permanently cloaked robotic scout and detector. | 25 ![]() ![]() | — |
| 105 | 8:18 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 106 | 8:21 | ![]() Templar Archives 150 ![]() ![]() Allows the high templar unit to be warped in. | 150 ![]() ![]() | — |
| 107 | 8:31 | Psionic Storm | 200 ![]() ![]() | — |
| 107 | 8:32 | ![]() Assimilator 75 ![]() Allows probes to harvest vespene gas from geysers. | 75 ![]() | — |
| 119 | 8:45 | ![]() Gateway 150 ![]() Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar. | 300 ![]() | — |
| 119 | 8:47 | ![]() Photon Cannon 150 ![]() A defensive structure with a ranged attack effective against ground and air units. | 150 ![]() | — |
| 126 | 9:04 | ![]() High Templar 50 ![]() ![]() A powerful caster with Psionic Storm. | 50 ![]() ![]() | — |
| 132 | 9:24 | ![]() Shield Battery 100 ![]() Recharges the shields of protoss units and defensive structures. | 100 ![]() | — |
Transition Plan
Transition macro























