Oracle into Blink (MaxPax)

AdvancedPvZEconomic
By MaxPax • Patch 5.0.14

Play Style

Stargate opener with Oracle harassment followed by Blink Stalkers for mobility. Uses Oracle energy recharge for sustained harassment.

Strategic Goals

  • Harass with Oracle
  • Get Blink for mobility
  • Use Energy Recharge effectively
  • Maintain map control

Counters

  • Roach timings
  • Greedy Zerg

Weaknesses

  • Spore Crawlers
  • Queen defense

Build Order Steps

SupplyTimeActionCostNotes
14-
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon
100
Minerals
18s
16-
Gateway
Gateway
150
Minerals
46s
Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
Gateway
150
Minerals
46s
17-
Assimilator
Assimilator
75
Minerals
21s
Allows probes to harvest vespene gas from geysers.
Assimilator
75
Minerals
21s
20-
Nexus
Nexus
400
Minerals
71s
Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
Nexus (Natural)
400
Minerals
71s
20-
Cybernetics Core
Cybernetics Core
150
Minerals
36s
Allows for the warping in of stalkers and sentries. Also allows research of weapon and armor upgrades for air units.
Cybernetics Core
150
Minerals
36s
22-
Adept
Adept
100
Minerals
25
Gas
30s
A ranged unit that can project a psionic shade to teleport.
Adept
100
Minerals
25
Gas
30s
23-
Warpgate Research
Warpgate Research
Allows Gateways to transform into Warp Gates for instant unit production.
Warpgate Research
24-
Assimilator
Assimilator
75
Minerals
21s
Allows probes to harvest vespene gas from geysers.
Assimilator
75
Minerals
21s
26-
Stargate
Stargate
150
Minerals
150
Gas
43s
Warps in the phoenix, void ray and carrier.
Stargate
150
Minerals
150
Gas
43s
27-
Gateway
Gateway
150
Minerals
46s
Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
Gateway x2
300
Minerals
46s
30-
Oracle
Oracle
150
Minerals
150
Gas
36s
A light, psionic, support and harassment ship. Can grant vision and harass light units and workers with its pulsar beam.
Oracle
150
Minerals
150
Gas
36s
32-
Twilight Council
Twilight Council
150
Minerals
100
Gas
36s
Contains upgrades for stalkers and zealots.
Twilight Council
150
Minerals
100
Gas
36s
34-
Oracle
Oracle
150
Minerals
150
Gas
36s
A light, psionic, support and harassment ship. Can grant vision and harass light units and workers with its pulsar beam.
Oracle
150
Minerals
150
Gas
36s
Use Energy Recharge from Nexus
36-
Blink
Blink
150
Minerals
150
Gas
121s
Stalkers gain ability to teleport short distances.
Blink
150
Minerals
150
Gas
121s
40-
Stalker
Stalker
125
Minerals
50
Gas
30s
A mobile ranged unit that can blink short distances.
Warp in Stalkers

Transitions

Add Robotics for Immortals or more Stargates for air control