PiG Protoss B2GM - Diamond League build order

IntermediatePvxEconomic

Play Style

Imported from Spawning Tool

Strategic Goals

    Counters

    • No specific counters listed.

    Weaknesses

    • No specific weaknesses listed.

    Build Order Steps

    SupplyTimeActionCostNotes
    140:20
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    160:40
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway
    150
    Minerals
    46s
    160:39
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus (Chrono Boost)
    400
    Minerals
    71s
    170:50
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator
    75
    Minerals
    21s
    201:27
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus
    400
    Minerals
    71s
    211:38
    Cybernetics Core
    Cybernetics Core
    150
    Minerals
    36s
    Allows for the warping in of stalkers and sentries. Also allows research of weapon and armor upgrades for air units.
    Cybernetics Core
    150
    Minerals
    36s
    211:47
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator
    75
    Minerals
    21s
    221:55
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    252:14
    Adept
    Adept
    100
    Minerals
    25
    Gas
    30s
    A ranged unit that can project a psionic shade to teleport.
    Adept (Chrono Boost)
    100
    Minerals
    25
    Gas
    30s
    262:16
    Warp Gate
    Warp Gate
    7s
    The gateway has the ability to transform into a warp gate, which can warp-in units at any spot within the psionic matrix.
    Warp Gate
    7s
    262:23
    Robotics Facility
    Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    Warps in the warp prism, observer, colossus, and immortal.
    Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    292:34
    Stalker
    Stalker
    125
    Minerals
    50
    Gas
    30s
    A mobile ranged unit that can blink short distances.
    Stalker (Chrono Boost)
    125
    Minerals
    50
    Gas
    30s
    312:41Action (Chrono Boost)
    363:01
    Stalker
    Stalker
    125
    Minerals
    50
    Gas
    30s
    A mobile ranged unit that can blink short distances.
    Stalker
    125
    Minerals
    50
    Gas
    30s
    393:12
    Observer
    Observer
    25
    Minerals
    75
    Gas
    21s
    A permanently cloaked robotic scout and detector.
    Observer
    25
    Minerals
    75
    Gas
    21s
    413:26
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway
    150
    Minerals
    46s
    413:28
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    433:44
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator x2
    150
    Minerals
    21s
    473:47
    Immortal
    Immortal
    275
    Minerals
    100
    Gas
    39s
    A heavy assault strider with a barrier that absorbs damage.
    Immortal
    275
    Minerals
    100
    Gas
    39s
    494:00
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus
    400
    Minerals
    71s
    494:08
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon x2
    200
    Minerals
    18s
    544:34
    Robotics Bay
    Robotics Bay
    150
    Minerals
    150
    Gas
    46s
    Formerly known as the null circuit,[6][7] this structure enables a robotics facility to produce colossi and contains upgrades for observers and warp prisms.
    Robotics Bay
    150
    Minerals
    150
    Gas
    46s
    564:43
    Robotics Facility
    Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    Warps in the warp prism, observer, colossus, and immortal.
    Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    594:49
    Observer
    Observer
    25
    Minerals
    75
    Gas
    21s
    A permanently cloaked robotic scout and detector.
    Observer
    25
    Minerals
    75
    Gas
    21s
    665:15
    Forge
    Forge
    150
    Minerals
    32s
    Allows the construction of photon cannons and research of Protoss ground unit upgrades.
    Forge
    150
    Minerals
    32s
    665:32
    Colossus
    Colossus
    300
    Minerals
    200
    Gas
    54s
    The large quad-legged vehicle fires lasers in a splash pattern well-suited to destroying swarms of weaker units. This unit can also traverse differences in terrain height due to its long legs, and will appear to step over ledges and other obstacles due to the inverse kinematics system.
    Colossus x2 (Chrono Boost)
    600
    Minerals
    400
    Gas
    54s
    725:35
    Twilight Council
    Twilight Council
    150
    Minerals
    100
    Gas
    36s
    Contains upgrades for stalkers and zealots.
    Twilight Council
    150
    Minerals
    100
    Gas
    36s
    815:38
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    835:48
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator x2
    150
    Minerals
    21s
    906:13
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    916:16Protoss Ground Weapons Level 1 (Chrono Boost)
    100
    Minerals
    100
    Gas
    114s
    916:17
    Charge
    Charge
    100
    Minerals
    100
    Gas
    100s
    Zealots gain ability to charge at enemies for increased speed.
    Charge (Chrono Boost)
    100
    Minerals
    100
    Gas
    100s
    926:30
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway x7
    1050
    Minerals
    46s
    926:38
    Templar Archives
    Templar Archives
    150
    Minerals
    200
    Gas
    36s
    Allows the high templar unit to be warped in.
    Templar Archives
    150
    Minerals
    200
    Gas
    36s
    966:41
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    1006:43
    Disruptor
    Disruptor
    150
    Minerals
    150
    Gas
    36s
    Light ground mechanized support unit, armed with energy spikes to wreak havoc against swaths of ground forces.
    Disruptor x2 (Chrono Boost)
    300
    Minerals
    300
    Gas
    36s
    1087:15
    Immortal
    Immortal
    275
    Minerals
    100
    Gas
    39s
    A heavy assault strider with a barrier that absorbs damage.
    Immortal x2 (Chrono Boost)
    550
    Minerals
    200
    Gas
    39s
    1087:25
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus
    400
    Minerals
    71s
    1087:30
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    1167:52
    Warp Prism
    Warp Prism
    200
    Minerals
    36s
    A transport unit that can deploy a power field for warping in units.
    Warp Prism (Chrono Boost),Immortal (Chrono Boost)
    475
    Minerals
    100
    Gas
    39s
    1168:07
    High Templar
    High Templar
    50
    Minerals
    150
    Gas
    39s
    A powerful caster with Psionic Storm.
    High Templar x6
    300
    Minerals
    900
    Gas
    39s

    Transitions

    Transition macro