1 Gate Expand (Blink/Robo/Clossus)

IntermediatePvTEconomic

Play Style

Imported from Spawning Tool

Strategic Goals

    Counters

    • No specific counters listed.

    Weaknesses

    • No specific weaknesses listed.

    Transition Plan

    Transition macro

    Build Order Steps

    SupplyTimeActionCostNotes
    14-Pylon
    100
    Minerals
    18s
    15-Gateway
    150
    Minerals
    46s
    16-Assimilator
    75
    Minerals
    21s
    20-Cybernetics Core
    150
    Minerals
    36s
    20-Nexus
    400
    Minerals
    71s
    20-Pylon
    100
    Minerals
    18s
    20-Adept
    100
    Minerals
    25
    Gas
    30s
    21-Assimilator
    75
    Minerals
    21s
    24-Adept
    100
    Minerals
    25
    Gas
    30s
    24-Twilight Council
    150
    Minerals
    100
    Gas
    36s
    29-Stalker
    125
    Minerals
    50
    Gas
    30s
    35-Blink
    150
    Minerals
    150
    Gas
    121s
    35-Gateway
    150
    Minerals
    46s
    39-Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    41-Gatewayx2
    300
    Minerals
    46s
    52-Observer
    25
    Minerals
    75
    Gas
    21s
    58-Warp Prism
    200
    Minerals
    36s
    70-Action
    74-Observer
    25
    Minerals
    75
    Gas
    21s
    75-Robotics Bay
    150
    Minerals
    150
    Gas
    46s
    90-Nexus
    400
    Minerals
    71s
    92-Action

    Transition Plan

    Transition macro