PvT Phoenix Colossus

IntermediatePvTEconomic

Play Style

Imported from Spawning Tool

Strategic Goals

    Counters

    • No specific counters listed.

    Weaknesses

    • No specific weaknesses listed.

    Build Order Steps

    SupplyTimeActionCostNotes
    140:18
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    160:36
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway
    150
    Minerals
    46s
    170:46
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator
    75
    Minerals
    21s
    201:22
    Cybernetics Core
    Cybernetics Core
    150
    Minerals
    36s
    Allows for the warping in of stalkers and sentries. Also allows research of weapon and armor upgrades for air units.
    Cybernetics Core
    150
    Minerals
    36s
    201:35
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus
    400
    Minerals
    71s
    201:42
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    211:50
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator
    75
    Minerals
    21s
    222:01
    Adept
    Adept
    100
    Minerals
    25
    Gas
    30s
    A ranged unit that can project a psionic shade to teleport.
    Adept (Chrono Boost)
    100
    Minerals
    25
    Gas
    30s
    262:22
    Adept
    Adept
    100
    Minerals
    25
    Gas
    30s
    A ranged unit that can project a psionic shade to teleport.
    Adept
    100
    Minerals
    25
    Gas
    30s
    282:23
    Stargate
    Stargate
    150
    Minerals
    150
    Gas
    43s
    Warps in the phoenix, void ray and carrier.
    Stargate
    150
    Minerals
    150
    Gas
    43s
    292:32
    Warp Gate
    Warp Gate
    7s
    The gateway has the ability to transform into a warp gate, which can warp-in units at any spot within the psionic matrix.
    Warp Gate
    7s
    322:52
    Adept
    Adept
    100
    Minerals
    25
    Gas
    30s
    A ranged unit that can project a psionic shade to teleport.
    Adept
    100
    Minerals
    25
    Gas
    30s
    363:06
    Phoenix
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    An aerial fighter with an anti-gravity ability that lifts ground units into the air.
    Phoenix (Chrono Boost)
    150
    Minerals
    100
    Gas
    25s
    383:09
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon
    100
    Minerals
    18s
    423:24
    Gateway
    Gateway
    150
    Minerals
    46s
    Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
    Gateway
    150
    Minerals
    46s
    443:27
    Phoenix
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    An aerial fighter with an anti-gravity ability that lifts ground units into the air.
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    463:37
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator
    75
    Minerals
    21s
    473:40
    Robotics Facility
    Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    Warps in the warp prism, observer, colossus, and immortal.
    Robotics Facility
    150
    Minerals
    100
    Gas
    46s
    483:49
    Phoenix
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    An aerial fighter with an anti-gravity ability that lifts ground units into the air.
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    513:53
    Assimilator
    Assimilator
    75
    Minerals
    21s
    Allows probes to harvest vespene gas from geysers.
    Assimilator
    75
    Minerals
    21s
    513:54
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon x2
    200
    Minerals
    18s
    544:13
    Phoenix
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    An aerial fighter with an anti-gravity ability that lifts ground units into the air.
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    594:27
    Observer
    Observer
    25
    Minerals
    75
    Gas
    21s
    A permanently cloaked robotic scout and detector.
    Observer (Chrono Boost)
    25
    Minerals
    75
    Gas
    21s
    604:31
    Robotics Bay
    Robotics Bay
    150
    Minerals
    150
    Gas
    46s
    Formerly known as the null circuit,[6][7] this structure enables a robotics facility to produce colossi and contains upgrades for observers and warp prisms.
    Robotics Bay
    150
    Minerals
    150
    Gas
    46s
    604:41
    Immortal
    Immortal
    275
    Minerals
    100
    Gas
    39s
    A heavy assault strider with a barrier that absorbs damage.
    Immortal
    275
    Minerals
    100
    Gas
    39s
    644:48
    Phoenix
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    An aerial fighter with an anti-gravity ability that lifts ground units into the air.
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    664:50
    Nexus
    Nexus
    400
    Minerals
    71s
    Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
    Nexus
    400
    Minerals
    71s
    664:54
    Pylon
    Pylon
    100
    Minerals
    18s
    The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
    Pylon x2
    200
    Minerals
    18s
    685:14
    Phoenix
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    An aerial fighter with an anti-gravity ability that lifts ground units into the air.
    Phoenix
    150
    Minerals
    100
    Gas
    25s
    725:17
    Colossus
    Colossus
    300
    Minerals
    200
    Gas
    54s
    The large quad-legged vehicle fires lasers in a splash pattern well-suited to destroying swarms of weaker units. This unit can also traverse differences in terrain height due to its long legs, and will appear to step over ledges and other obstacles due to the inverse kinematics system.
    Colossus
    300
    Minerals
    200
    Gas
    54s
    805:32Extended Thermal Lance
    805:37
    Shield Battery
    Shield Battery
    100
    Minerals
    29s
    Recharges the shields of protoss units and defensive structures.
    Shield Battery
    100
    Minerals
    29s

    Transitions

    Transition macro