PvZ Benchmark

BeginnerPvZEconomic

Play Style

Standard macro-oriented PvZ build that focuses on solid fundamentals. Safe gateway expand into Stargate for Oracle harassment and map control.

Strategic Goals

  • Expand safely
  • Get Oracle for harassment
  • Build strong gateway army
  • Take third base quickly

Counters

  • Roach timings
  • Greedy Zerg

Weaknesses

  • 12 Pool all-ins
  • Nydus attacks

Build Order Steps

SupplyTimeActionCostNotes
120:00
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2
100
Minerals
12s
140:17
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon
100
Minerals
18s
140:24
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe (Chrono Boost)
50
Minerals
12s
150:32
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe
50
Minerals
12s
150:38
Gateway
Gateway
150
Minerals
46s
Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
Gateway
150
Minerals
46s
150:40
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe
50
Minerals
12s
160:46
Assimilator
Assimilator
75
Minerals
21s
Allows probes to harvest vespene gas from geysers.
Assimilator
75
Minerals
21s
170:51
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x3
150
Minerals
12s
201:23
Nexus
Nexus
400
Minerals
71s
Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
Nexus
400
Minerals
71s
201:33
Cybernetics Core
Cybernetics Core
150
Minerals
36s
Allows for the warping in of stalkers and sentries. Also allows research of weapon and armor upgrades for air units.
Cybernetics Core
150
Minerals
36s
201:40
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe
50
Minerals
12s
201:44
Assimilator
Assimilator
75
Minerals
21s
Allows probes to harvest vespene gas from geysers.
Assimilator
75
Minerals
21s
211:52
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe
50
Minerals
12s
221:54
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon
100
Minerals
18s
222:02
Adept
Adept
100
Minerals
25
Gas
30s
A ranged unit that can project a psionic shade to teleport.
Adept
100
Minerals
25
Gas
30s
222:04
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2
100
Minerals
12s
252:17
Stargate
Stargate
150
Minerals
150
Gas
43s
Warps in the phoenix, void ray and carrier.
Stargate
150
Minerals
150
Gas
43s
262:23
Adept
Adept
100
Minerals
25
Gas
30s
A ranged unit that can project a psionic shade to teleport.
Adept
100
Minerals
25
Gas
30s
262:26
Warp Gate
Warp Gate
7s
The gateway has the ability to transform into a warp gate, which can warp-in units at any spot within the psionic matrix.
Warp Gate
7s
262:28
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2 (Chrono Boost)
100
Minerals
12s
302:39
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2 x2
200
Minerals
12s
322:53
Adept
Adept
100
Minerals
25
Gas
30s
A ranged unit that can project a psionic shade to teleport.
Adept
100
Minerals
25
Gas
30s
322:55
Oracle
Oracle
150
Minerals
150
Gas
36s
A light, psionic, support and harassment ship. Can grant vision and harass light units and workers with its pulsar beam.
Oracle (Chrono Boost)
150
Minerals
150
Gas
36s
363:01
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2 x2
200
Minerals
12s
413:17
Gateway
Gateway
150
Minerals
46s
Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
Gateway
150
Minerals
46s
433:20
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon
100
Minerals
18s
433:25
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2
100
Minerals
12s
443:30
Oracle
Oracle
150
Minerals
150
Gas
36s
A light, psionic, support and harassment ship. Can grant vision and harass light units and workers with its pulsar beam.
Oracle
150
Minerals
150
Gas
36s
453:37
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2
100
Minerals
12s
463:49
Nexus
Nexus
400
Minerals
71s
Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
Nexus
400
Minerals
71s
463:50
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2
100
Minerals
12s
484:01
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon
100
Minerals
18s
484:02
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2
100
Minerals
12s
494:06
Twilight Council
Twilight Council
150
Minerals
100
Gas
36s
Contains upgrades for stalkers and zealots.
Twilight Council
150
Minerals
100
Gas
36s
494:08
Forge
Forge
150
Minerals
32s
Allows the construction of photon cannons and research of Protoss ground unit upgrades.
Forge
150
Minerals
32s
504:14
Adept
Adept
100
Minerals
25
Gas
30s
A ranged unit that can project a psionic shade to teleport.
Adept
100
Minerals
25
Gas
30s
494:21
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2
100
Minerals
12s
514:31
Nexus
Nexus
400
Minerals
71s
Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
Nexus
400
Minerals
71s
514:32
Adept
Adept
100
Minerals
25
Gas
30s
A ranged unit that can project a psionic shade to teleport.
Adept
100
Minerals
25
Gas
30s
514:33
Shield Battery
Shield Battery
100
Minerals
29s
Recharges the shields of protoss units and defensive structures.
Shield Battery
100
Minerals
29s
534:38
Gateway
Gateway
150
Minerals
46s
Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
Gateway x2
300
Minerals
46s
534:39
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2
100
Minerals
12s
534:41
Assimilator
Assimilator
75
Minerals
21s
Allows probes to harvest vespene gas from geysers.
Assimilator x2
150
Minerals
21s
554:47
Blink
Blink
150
Minerals
150
Gas
121s
Stalkers gain ability to teleport short distances.
Blink
150
Minerals
150
Gas
121s
554:51
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2 (Chrono Boost)
100
Minerals
12s
574:57Protoss Ground Weapons Level 1
100
Minerals
100
Gas
114s
575:00
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2
100
Minerals
12s
575:05
Gateway
Gateway
150
Minerals
46s
Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
Gateway x2
300
Minerals
46s
595:08
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2
100
Minerals
12s
615:17
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe
50
Minerals
12s
625:24
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon x2
200
Minerals
18s
625:29
Gateway
Gateway
150
Minerals
46s
Warps in the zealot, the stalker, the sentry, the high templar, and the dark templar.
Gateway x2
300
Minerals
46s
625:32
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon
100
Minerals
18s
625:39
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x3
150
Minerals
12s
645:47
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2
100
Minerals
12s
645:48
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon
100
Minerals
18s
655:54
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x3
150
Minerals
12s
655:56
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon
100
Minerals
18s
685:57
Stalker
Stalker
125
Minerals
50
Gas
30s
A mobile ranged unit that can blink short distances.
Stalker x2
250
Minerals
100
Gas
30s
746:05
Stalker
Stalker
125
Minerals
50
Gas
30s
A mobile ranged unit that can blink short distances.
Stalker x3
375
Minerals
150
Gas
30s
746:09
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x3
150
Minerals
12s
746:11
Assimilator
Assimilator
75
Minerals
21s
Allows probes to harvest vespene gas from geysers.
Assimilator x2
150
Minerals
21s
836:25
Stalker
Stalker
125
Minerals
50
Gas
30s
A mobile ranged unit that can blink short distances.
Stalker x4
500
Minerals
200
Gas
30s
916:30
Templar Archives
Templar Archives
150
Minerals
200
Gas
36s
Allows the high templar unit to be warped in.
Templar Archives
150
Minerals
200
Gas
36s
916:34
Shield Battery
Shield Battery
100
Minerals
29s
Recharges the shields of protoss units and defensive structures.
Shield Battery
100
Minerals
29s
916:35
Stalker
Stalker
125
Minerals
50
Gas
30s
A mobile ranged unit that can blink short distances.
Stalker x2
250
Minerals
100
Gas
30s
916:39
Charge
Charge
100
Minerals
100
Gas
100s
Zealots gain ability to charge at enemies for increased speed.
Charge
100
Minerals
100
Gas
100s
956:44
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon x2
200
Minerals
18s
956:46
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x3
150
Minerals
12s
986:49
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon
100
Minerals
18s
986:56Psionic Storm
200
Minerals
200
Gas
79s
986:58Protoss Ground Weapons Level 2
150
Minerals
150
Gas
136s
987:07
High Templar
High Templar
50
Minerals
150
Gas
39s
A powerful caster with Psionic Storm.
High Templar x2
100
Minerals
300
Gas
39s
1027:12
Zealot
Zealot
100
Minerals
27s
The basic Protoss warrior. Durable and deals heavy damage.
Zealot x3,Gateway x2
600
Minerals
46s
1027:14
Archon
Archon
9s
A massive psionic entity formed by merging two Templars.
Archon
9s
1087:17
High Templar
High Templar
50
Minerals
150
Gas
39s
A powerful caster with Psionic Storm.
High Templar
50
Minerals
150
Gas
39s
1107:24
Zealot
Zealot
100
Minerals
27s
The basic Protoss warrior. Durable and deals heavy damage.
Zealot x2
200
Minerals
27s
1107:28
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x3
150
Minerals
12s
1107:29
Robotics Facility
Robotics Facility
150
Minerals
100
Gas
46s
Warps in the warp prism, observer, colossus, and immortal.
Robotics Facility
150
Minerals
100
Gas
46s
1177:32
Stalker
Stalker
125
Minerals
50
Gas
30s
A mobile ranged unit that can blink short distances.
Stalker
125
Minerals
50
Gas
30s
1177:34
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon
100
Minerals
18s
1177:36
High Templar
High Templar
50
Minerals
150
Gas
39s
A powerful caster with Psionic Storm.
High Templar
50
Minerals
150
Gas
39s
1217:45
Zealot
Zealot
100
Minerals
27s
The basic Protoss warrior. Durable and deals heavy damage.
Zealot x5
500
Minerals
27s
1317:52
Nexus
Nexus
400
Minerals
71s
Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
Nexus
400
Minerals
71s
1317:59
Photon Cannon
Photon Cannon
150
Minerals
29s
A defensive structure with a ranged attack effective against ground and air units.
Photon Cannon x2
300
Minerals
29s
1318:11
High Templar
High Templar
50
Minerals
150
Gas
39s
A powerful caster with Psionic Storm.
High Templar x3
150
Minerals
450
Gas
39s
1378:13
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x3
150
Minerals
12s
1378:15
Photon Cannon
Photon Cannon
150
Minerals
29s
A defensive structure with a ranged attack effective against ground and air units.
Photon Cannon x2
300
Minerals
29s
1408:20
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon
100
Minerals
18s
1408:25
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe
50
Minerals
12s
1418:30
High Templar
High Templar
50
Minerals
150
Gas
39s
A powerful caster with Psionic Storm.
High Templar x2
100
Minerals
300
Gas
39s
1418:33
Zealot
Zealot
100
Minerals
27s
The basic Protoss warrior. Durable and deals heavy damage.
Zealot x2
200
Minerals
27s
1498:41
Zealot
Zealot
100
Minerals
27s
The basic Protoss warrior. Durable and deals heavy damage.
Zealot x3
300
Minerals
27s
1498:47
Robotics Facility
Robotics Facility
150
Minerals
100
Gas
46s
Warps in the warp prism, observer, colossus, and immortal.
Robotics Facility
150
Minerals
100
Gas
46s
1558:49
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon x2
200
Minerals
18s
1558:50
Robotics Bay
Robotics Bay
150
Minerals
150
Gas
46s
Formerly known as the null circuit,[6][7] this structure enables a robotics facility to produce colossi and contains upgrades for observers and warp prisms.
Robotics Bay
150
Minerals
150
Gas
46s
1558:51
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2
100
Minerals
12s
1579:04
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x4,Immortal
475
Minerals
100
Gas
39s
1579:06
High Templar
High Templar
50
Minerals
150
Gas
39s
A powerful caster with Psionic Storm.
High Templar x2
100
Minerals
300
Gas
39s
1579:09
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon
100
Minerals
18s
1699:11
Photon Cannon
Photon Cannon
150
Minerals
29s
A defensive structure with a ranged attack effective against ground and air units.
Photon Cannon x2
300
Minerals
29s
1699:12
Assimilator
Assimilator
75
Minerals
21s
Allows probes to harvest vespene gas from geysers.
Assimilator x2
150
Minerals
21s
1699:16
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Probe x2
100
Minerals
12s
1719:26
Zealot
Zealot
100
Minerals
27s
The basic Protoss warrior. Durable and deals heavy damage.
Zealot x7
700
Minerals
27s
1849:35
Colossus
Colossus
300
Minerals
200
Gas
54s
The large quad-legged vehicle fires lasers in a splash pattern well-suited to destroying swarms of weaker units. This unit can also traverse differences in terrain height due to its long legs, and will appear to step over ledges and other obstacles due to the inverse kinematics system.
Colossus x2
600
Minerals
400
Gas
54s
1849:51
High Templar
High Templar
50
Minerals
150
Gas
39s
A powerful caster with Psionic Storm.
High Templar x3
150
Minerals
450
Gas
39s
1949:53
Archon
Archon
9s
A massive psionic entity formed by merging two Templars.
Archon
9s
1949:57
Photon Cannon
Photon Cannon
150
Minerals
29s
A defensive structure with a ranged attack effective against ground and air units.
Photon Cannon x3
450
Minerals
29s
19410:01
Shield Battery
Shield Battery
100
Minerals
29s
Recharges the shields of protoss units and defensive structures.
Shield Battery
100
Minerals
29s
19410:03
Zealot
Zealot
100
Minerals
27s
The basic Protoss warrior. Durable and deals heavy damage.
Zealot
100
Minerals
27s
19410:07Protoss Ground Weapons Level 3
18610:15Extended Thermal Lance
18610:17
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon x2
200
Minerals
18s
16710:25
Zealot
Zealot
100
Minerals
27s
The basic Protoss warrior. Durable and deals heavy damage.
Zealot x10
1000
Minerals
27s
16310:49
Zealot
Zealot
100
Minerals
27s
The basic Protoss warrior. Durable and deals heavy damage.
Zealot x10,Colossus x2
1600
Minerals
400
Gas
54s
16510:57
Archon
Archon
9s
A massive psionic entity formed by merging two Templars.
Archon x3
9s
16511:03
Probe
Probe
50
Minerals
12s
The worker unit for the Protoss. It warps in buildings.
Assimilator,Probe x3
225
Minerals
21s
17411:11
High Templar
High Templar
50
Minerals
150
Gas
39s
A powerful caster with Psionic Storm.
High Templar x5
250
Minerals
750
Gas
39s
17411:13
Zealot
Zealot
100
Minerals
27s
The basic Protoss warrior. Durable and deals heavy damage.
Zealot x5
500
Minerals
27s
19011:36
Fleet Beacon
Fleet Beacon
300
Minerals
200
Gas
43s
Allows the carrier and the mothership to be warped in.
Fleet Beacon
300
Minerals
200
Gas
43s
19011:38
Stargate
Stargate
150
Minerals
150
Gas
43s
Warps in the phoenix, void ray and carrier.
Stargate
150
Minerals
150
Gas
43s
19011:39
Nexus
Nexus
400
Minerals
71s
Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
Nexus
400
Minerals
71s
19011:40
Pylon
Pylon
100
Minerals
18s
The protoss supply building; it produces a radius of energy that is a requisite for the placement of most other protoss structures.
Pylon
100
Minerals
18s
19011:46
Zealot
Zealot
100
Minerals
27s
The basic Protoss warrior. Durable and deals heavy damage.
Zealot x6
600
Minerals
27s
19812:08
Immortal
Immortal
275
Minerals
100
Gas
39s
A heavy assault strider with a barrier that absorbs damage.
Immortal x2
550
Minerals
200
Gas
39s
19612:23
Stargate
Stargate
150
Minerals
150
Gas
43s
Warps in the phoenix, void ray and carrier.
Stargate
150
Minerals
150
Gas
43s
19612:25
Archon
Archon
9s
A massive psionic entity formed by merging two Templars.
Archon x2
9s
16812:37
Carrier
Carrier
350
Minerals
250
Gas
64s
A powerful air unit. Carriers do not have their own attacks but create interceptors to fight for them.
Carrier x2
700
Minerals
500
Gas
64s
16412:47
Immortal
Immortal
275
Minerals
100
Gas
39s
A heavy assault strider with a barrier that absorbs damage.
Immortal x2
550
Minerals
200
Gas
39s
18412:51Protoss Air Weapons Level 1
18412:59
High Templar
High Templar
50
Minerals
150
Gas
39s
A powerful caster with Psionic Storm.
High Templar
50
Minerals
150
Gas
39s
18414:18Protoss Ground Armor Level 1
17814:28
Photon Cannon
Photon Cannon
150
Minerals
29s
A defensive structure with a ranged attack effective against ground and air units.
Photon Cannon
150
Minerals
29s
17814:31
High Templar
High Templar
50
Minerals
150
Gas
39s
A powerful caster with Psionic Storm.
High Templar
50
Minerals
150
Gas
39s
19814:51Protoss Air Weapons Level 2
19815:06
Archon
Archon
9s
A massive psionic entity formed by merging two Templars.
Archon
9s
19015:11
Zealot
Zealot
100
Minerals
27s
The basic Protoss warrior. Durable and deals heavy damage.
Zealot
100
Minerals
27s
20015:46
Photon Cannon
Photon Cannon
150
Minerals
29s
A defensive structure with a ranged attack effective against ground and air units.
Photon Cannon
150
Minerals
29s
18415:57
Nexus
Nexus
400
Minerals
71s
Produces probes and is the place that all minerals and gas are dropped off at to be processed. Also produces the mothership.
Nexus
400
Minerals
71s
18415:59
High Templar
High Templar
50
Minerals
150
Gas
39s
A powerful caster with Psionic Storm.
High Templar
50
Minerals
150
Gas
39s
20016:04
Archon
Archon
9s
A massive psionic entity formed by merging two Templars.
Archon
9s
19816:17Protoss Ground Armor Level 2
19416:23
Observer
Observer
25
Minerals
75
Gas
21s
A permanently cloaked robotic scout and detector.
Observer
25
Minerals
75
Gas
21s
19516:42
Carrier
Carrier
350
Minerals
250
Gas
64s
A powerful air unit. Carriers do not have their own attacks but create interceptors to fight for them.
Carrier x2
700
Minerals
500
Gas
64s
17116:49
Carrier
Carrier
350
Minerals
250
Gas
64s
A powerful air unit. Carriers do not have their own attacks but create interceptors to fight for them.
Carrier
350
Minerals
250
Gas
64s

Transitions

Add Robotics for Immortals/Disruptors, or more Stargates for air