3 Rax All-In (uThermal)

BeginnerTvTAll-in
By uThermal • Patch 5.0.14
Watch Video Guide

Play Style

Aggressive 3-barracks all-in focused on overwhelming the opponent with early Marine production. This build sacrifices economy for military strength and aims to end the game quickly.

Strategic Goals

  • Build 3 barracks quickly
  • Mass Marines with Combat Shield
  • Attack before opponent can defend
  • Win with superior numbers

Counters

  • Greedy expansions
  • Slow tank builds

Weaknesses

  • Early Bunker defense
  • Siege Tanks

Build Order Steps

SupplyTimeActionNotes
120:01
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
140:26
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV,Supply Depot
150:48
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
160:50
Refinery
Refinery
Refines vespene gas for collection by SCVs.
Refinery
160:51
Barracks
Barracks
Produces terran infantry units.
Barracks
160:56
Refinery
Refinery
Refines vespene gas for collection by SCVs.
Refinery
161:00
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x4
201:41
Factory
Factory
Produces terran vehicle units.
Factory
201:47
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
201:50
Supply Depot
Supply Depot
Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
Supply Depot
211:54
Orbital Command
Orbital Command
This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
Orbital Command
212:04
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
212:06
Supply Depot
Supply Depot
Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
Supply Depot
222:22
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
222:24
Factory
Factory
Produces terran vehicle units.
Factory Tech Lab
222:31
Starport
Starport
Produces terran air units.
Starport
232:43
Siege Tank
Siege Tank
A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
Siege Tank
252:45
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
252:49
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
273:03
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
293:07
Viking
Viking
A versatile fighter that can transform between an air superiority fighter and a ground assault walker.
Viking
313:15
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV,Siege Tank
353:21
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
363:36
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
363:39
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
383:52
Supply Depot
Supply Depot
Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
Supply Depot
384:03
Command Center
Command Center
Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
Command Center
384:09
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
384:14
Siege Tank
Siege Tank
A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
Siege Tank
404:35
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
384:40
Starport
Starport
Produces terran air units.
Starport Reactor
384:43
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
394:53
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
394:55
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
395:10
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
395:12
Siege Tank
Siege Tank
A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
Siege Tank
445:20
Orbital Command
Orbital Command
This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
Orbital Command
415:42
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
305:53
Viking
Viking
A versatile fighter that can transform between an air superiority fighter and a ground assault walker.
Viking
305:54
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
296:09
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
306:15
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
296:27
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Viking x2,Marine
336:40
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
336:44
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
347:10
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
347:14
Viking
Viking
A versatile fighter that can transform between an air superiority fighter and a ground assault walker.
Viking x2
407:18
Barracks
Barracks
Produces terran infantry units.
Barracks x2
407:22
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
427:23
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
447:48
Siege Tank
Siege Tank
A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
Siege Tank
467:59
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
488:24
Barracks
Barracks
Produces terran infantry units.
Barracks
488:34
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x3
498:38
Command Center
Command Center
Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
Command Center
498:40
Barracks
Barracks
Produces terran infantry units.
Barracks
498:41
Refinery
Refinery
Refines vespene gas for collection by SCVs.
Refinery x2
518:51
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
518:52
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
549:15
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
549:16
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
579:23
Viking
Viking
A versatile fighter that can transform between an air superiority fighter and a ground assault walker.
Viking x2
529:46
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x3
5510:04
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
5710:08
Orbital Command
Orbital Command
This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
Orbital Command
5710:13
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
5810:19
Viking
Viking
A versatile fighter that can transform between an air superiority fighter and a ground assault walker.
Viking x2
6210:21
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
6210:23
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
6210:27
Engineering Bay
Engineering Bay
Upgrades infantry and buildings.
Engineering Bay
6510:31
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
6510:35
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
6310:44
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
6310:47
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
6610:52
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
5211:15
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
5211:22
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x3
5111:27
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV,Siege Tank
5111:28
Medivac
Medivac
A dropship that can heal biological units.
Medivac
5111:29
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV,Medivac
5111:30
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
6211:39
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
5711:40
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
5711:41
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
4811:48
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x3
4811:51
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
5011:58
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
5112:20
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
5112:21
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine
5112:22
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x4
5712:23
Siege Tank
Siege Tank
A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
Siege Tank
5712:25
Viking
Viking
A versatile fighter that can transform between an air superiority fighter and a ground assault walker.
Viking
6212:39
SCV
SCV
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
6212:40
Marine
Marine
The basic terran infantry, able to upgrade hit points with a shield.
Marine x4