Play Style
Aggressive 3-barracks all-in focused on overwhelming the opponent with early Marine production. This build sacrifices economy for military strength and aims to end the game quickly.
Strategic Goals
- → Build 3 barracks quickly
- → Mass Marines with Combat Shield
- → Attack before opponent can defend
- → Win with superior numbers
Counters
- • Greedy expansions
- • Slow tank builds
Weaknesses
- • Early Bunker defense
- • Siege Tanks
Build Order Steps
| Supply | Time | Action | Notes |
|---|---|---|---|
| 12 | 0:01 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 14 | 0:26 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 15 | 0:48 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 16 | 0:50 | ![]() Refinery Refines vespene gas for collection by SCVs. | — |
| 16 | 0:51 | ![]() Barracks Produces terran infantry units. | — |
| 16 | 0:56 | ![]() Refinery Refines vespene gas for collection by SCVs. | — |
| 16 | 1:00 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 20 | 1:41 | ![]() Factory Produces terran vehicle units. | — |
| 20 | 1:47 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 20 | 1:50 | ![]() Supply Depot Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise. | — |
| 21 | 1:54 | ![]() Orbital Command This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots. | — |
| 21 | 2:04 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 21 | 2:06 | ![]() Supply Depot Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise. | — |
| 22 | 2:22 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 22 | 2:24 | ![]() Factory Produces terran vehicle units. | — |
| 22 | 2:31 | ![]() Starport Produces terran air units. | — |
| 23 | 2:43 | ![]() Siege Tank A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery. | — |
| 25 | 2:45 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 25 | 2:49 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 27 | 3:03 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 29 | 3:07 | ![]() Viking A versatile fighter that can transform between an air superiority fighter and a ground assault walker. | — |
| 31 | 3:15 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 35 | 3:21 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 36 | 3:36 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 36 | 3:39 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 38 | 3:52 | ![]() Supply Depot Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise. | — |
| 38 | 4:03 | ![]() Command Center Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command. | — |
| 38 | 4:09 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 38 | 4:14 | ![]() Siege Tank A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery. | — |
| 40 | 4:35 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 38 | 4:40 | ![]() Starport Produces terran air units. | — |
| 38 | 4:43 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 39 | 4:53 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 39 | 4:55 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 39 | 5:10 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 39 | 5:12 | ![]() Siege Tank A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery. | — |
| 44 | 5:20 | ![]() Orbital Command This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots. | — |
| 41 | 5:42 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 30 | 5:53 | ![]() Viking A versatile fighter that can transform between an air superiority fighter and a ground assault walker. | — |
| 30 | 5:54 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 29 | 6:09 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 30 | 6:15 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 29 | 6:27 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 33 | 6:40 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 33 | 6:44 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 34 | 7:10 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 34 | 7:14 | ![]() Viking A versatile fighter that can transform between an air superiority fighter and a ground assault walker. | — |
| 40 | 7:18 | ![]() Barracks Produces terran infantry units. | — |
| 40 | 7:22 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 42 | 7:23 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 44 | 7:48 | ![]() Siege Tank A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery. | — |
| 46 | 7:59 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 48 | 8:24 | ![]() Barracks Produces terran infantry units. | — |
| 48 | 8:34 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 49 | 8:38 | ![]() Command Center Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command. | — |
| 49 | 8:40 | ![]() Barracks Produces terran infantry units. | — |
| 49 | 8:41 | ![]() Refinery Refines vespene gas for collection by SCVs. | — |
| 51 | 8:51 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 51 | 8:52 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 54 | 9:15 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 54 | 9:16 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 57 | 9:23 | ![]() Viking A versatile fighter that can transform between an air superiority fighter and a ground assault walker. | — |
| 52 | 9:46 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 55 | 10:04 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 57 | 10:08 | ![]() Orbital Command This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots. | — |
| 57 | 10:13 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 58 | 10:19 | ![]() Viking A versatile fighter that can transform between an air superiority fighter and a ground assault walker. | — |
| 62 | 10:21 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 62 | 10:23 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 62 | 10:27 | ![]() Engineering Bay Upgrades infantry and buildings. | — |
| 65 | 10:31 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 65 | 10:35 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 63 | 10:44 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 63 | 10:47 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 66 | 10:52 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 52 | 11:15 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 52 | 11:22 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 51 | 11:27 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 51 | 11:28 | ![]() Medivac A dropship that can heal biological units. | — |
| 51 | 11:29 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 51 | 11:30 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 62 | 11:39 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 57 | 11:40 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 57 | 11:41 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 48 | 11:48 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 48 | 11:51 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 50 | 11:58 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 51 | 12:20 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 51 | 12:21 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 51 | 12:22 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |
| 57 | 12:23 | ![]() Siege Tank A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery. | — |
| 57 | 12:25 | ![]() Viking A versatile fighter that can transform between an air superiority fighter and a ground assault walker. | — |
| 62 | 12:39 | ![]() SCV The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast". | — |
| 62 | 12:40 | ![]() Marine The basic terran infantry, able to upgrade hit points with a shield. | — |












