3 Rax All-In (uThermal)

BeginnerTvTAll-in
By uThermal • Patch 5.0.14
Watch Video Guide

Play Style

Aggressive 3-barracks all-in focused on overwhelming the opponent with early Marine production. This build sacrifices economy for military strength and aims to end the game quickly.

Strategic Goals

  • Build 3 barracks quickly
  • Mass Marines with Combat Shield
  • Attack before opponent can defend
  • Win with superior numbers

Counters

  • Greedy expansions
  • Slow tank builds

Weaknesses

  • Early Bunker defense
  • Siege Tanks

Build Order Steps

SupplyTimeActionCostNotes
120:01
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
100
Minerals
12s
140:26
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV,Supply Depot
150
Minerals
21s
150:48
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
50
Minerals
12s
160:50
Refinery
Refinery
75
Minerals
21s
Refines vespene gas for collection by SCVs.
Refinery
75
Minerals
21s
160:51
Barracks
Barracks
150
Minerals
46s
Produces terran infantry units.
Barracks
150
Minerals
46s
160:56
Refinery
Refinery
75
Minerals
21s
Refines vespene gas for collection by SCVs.
Refinery
75
Minerals
21s
161:00
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x4
200
Minerals
12s
201:41
Factory
Factory
150
Minerals
100
Gas
43s
Produces terran vehicle units.
Factory
150
Minerals
100
Gas
43s
201:47
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
201:50
Supply Depot
Supply Depot
100
Minerals
21s
Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
Supply Depot
100
Minerals
21s
211:54
Orbital Command
Orbital Command
150
Minerals
25s
This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
Orbital Command
150
Minerals
25s
212:04
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
212:06
Supply Depot
Supply Depot
100
Minerals
21s
Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
Supply Depot
100
Minerals
21s
222:22
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
50
Minerals
12s
222:24
Factory
Factory
150
Minerals
100
Gas
43s
Produces terran vehicle units.
Factory Tech Lab
50
Minerals
25
Gas
18s
222:31
Starport
Starport
150
Minerals
100
Gas
36s
Produces terran air units.
Starport
150
Minerals
100
Gas
36s
232:43
Siege Tank
Siege Tank
150
Minerals
125
Gas
32s
A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
Siege Tank
150
Minerals
125
Gas
32s
252:45
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
252:49
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
100
Minerals
12s
273:03
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
293:07
Viking
Viking
150
Minerals
75
Gas
30s
A versatile fighter that can transform between an air superiority fighter and a ground assault walker.
Viking
150
Minerals
75
Gas
30s
313:15
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV,Siege Tank
200
Minerals
125
Gas
32s
353:21
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
363:36
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
50
Minerals
12s
363:39
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
383:52
Supply Depot
Supply Depot
100
Minerals
21s
Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
Supply Depot
100
Minerals
21s
384:03
Command Center
Command Center
400
Minerals
71s
Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
Command Center
400
Minerals
71s
384:09
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
384:14
Siege Tank
Siege Tank
150
Minerals
125
Gas
32s
A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
Siege Tank
150
Minerals
125
Gas
32s
404:35
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
384:40
Starport
Starport
150
Minerals
100
Gas
36s
Produces terran air units.
Starport Reactor
50
Minerals
50
Gas
36s
384:43
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
50
Minerals
12s
394:53
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
394:55
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
100
Minerals
12s
395:10
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
395:12
Siege Tank
Siege Tank
150
Minerals
125
Gas
32s
A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
Siege Tank
150
Minerals
125
Gas
32s
445:20
Orbital Command
Orbital Command
150
Minerals
25s
This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
Orbital Command
150
Minerals
25s
415:42
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
50
Minerals
12s
305:53
Viking
Viking
150
Minerals
75
Gas
30s
A versatile fighter that can transform between an air superiority fighter and a ground assault walker.
Viking
150
Minerals
75
Gas
30s
305:54
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
50
Minerals
12s
296:09
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
306:15
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
100
Minerals
12s
296:27
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Viking x2,Marine
350
Minerals
150
Gas
30s
336:40
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
100
Minerals
12s
336:44
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
100
Minerals
18s
347:10
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
100
Minerals
12s
347:14
Viking
Viking
150
Minerals
75
Gas
30s
A versatile fighter that can transform between an air superiority fighter and a ground assault walker.
Viking x2
300
Minerals
150
Gas
30s
407:18
Barracks
Barracks
150
Minerals
46s
Produces terran infantry units.
Barracks x2
300
Minerals
46s
407:22
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
100
Minerals
12s
427:23
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
100
Minerals
18s
447:48
Siege Tank
Siege Tank
150
Minerals
125
Gas
32s
A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
Siege Tank
150
Minerals
125
Gas
32s
467:59
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
100
Minerals
18s
488:24
Barracks
Barracks
150
Minerals
46s
Produces terran infantry units.
Barracks
150
Minerals
46s
488:34
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x3
150
Minerals
18s
498:38
Command Center
Command Center
400
Minerals
71s
Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
Command Center
400
Minerals
71s
498:40
Barracks
Barracks
150
Minerals
46s
Produces terran infantry units.
Barracks
150
Minerals
46s
498:41
Refinery
Refinery
75
Minerals
21s
Refines vespene gas for collection by SCVs.
Refinery x2
150
Minerals
21s
518:51
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
518:52
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
100
Minerals
18s
549:15
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
549:16
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
100
Minerals
18s
579:23
Viking
Viking
150
Minerals
75
Gas
30s
A versatile fighter that can transform between an air superiority fighter and a ground assault walker.
Viking x2
300
Minerals
150
Gas
30s
529:46
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x3
150
Minerals
18s
5510:04
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
100
Minerals
18s
5710:08
Orbital Command
Orbital Command
150
Minerals
25s
This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
Orbital Command
150
Minerals
25s
5710:13
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
5810:19
Viking
Viking
150
Minerals
75
Gas
30s
A versatile fighter that can transform between an air superiority fighter and a ground assault walker.
Viking x2
300
Minerals
150
Gas
30s
6210:21
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
100
Minerals
18s
6210:23
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
50
Minerals
12s
6210:27
Engineering Bay
Engineering Bay
125
Minerals
25s
Upgrades infantry and buildings.
Engineering Bay
125
Minerals
25s
6510:31
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
6510:35
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
50
Minerals
12s
6310:44
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
100
Minerals
18s
6310:47
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
50
Minerals
12s
6610:52
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
100
Minerals
18s
5211:15
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV x2
100
Minerals
12s
5211:22
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x3
150
Minerals
18s
5111:27
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV,Siege Tank
200
Minerals
125
Gas
32s
5111:28
Medivac
Medivac
100
Minerals
100
Gas
30s
A dropship that can heal biological units.
Medivac
100
Minerals
100
Gas
30s
5111:29
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV,Medivac
150
Minerals
100
Gas
30s
5111:30
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
100
Minerals
18s
6211:39
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
50
Minerals
12s
5711:40
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
100
Minerals
18s
5711:41
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
50
Minerals
12s
4811:48
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x3
150
Minerals
18s
4811:51
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
50
Minerals
12s
5011:58
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x2
100
Minerals
18s
5112:20
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
50
Minerals
12s
5112:21
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine
50
Minerals
18s
5112:22
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x4
200
Minerals
18s
5712:23
Siege Tank
Siege Tank
150
Minerals
125
Gas
32s
A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
Siege Tank
150
Minerals
125
Gas
32s
5712:25
Viking
Viking
150
Minerals
75
Gas
30s
A versatile fighter that can transform between an air superiority fighter and a ground assault walker.
Viking
150
Minerals
75
Gas
30s
6212:39
SCV
SCV
50
Minerals
12s
The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
SCV
50
Minerals
12s
6212:40
Marine
Marine
50
Minerals
18s
The basic terran infantry, able to upgrade hit points with a shield.
Marine x4
200
Minerals
18s