3racks uThermal

IntermediateTvxAll-in

Play Style

Imported from Spawning Tool

Strategic Goals

    Counters

    • No specific counters listed.

    Weaknesses

    • No specific weaknesses listed.

    Build Order Steps

    SupplyTimeActionNotes
    120:00
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV
    140:17
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    160:41
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks
    160:45
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    191:31
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    191:34
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks Reactor
    191:42
    Command Center
    Command Center
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center
    201:58
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    212:10
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks x2
    302:52
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    302:55
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks Tech Lab x2
    353:22Stimpack
    423:46
    Combat Shield
    Combat Shield
    Increases Marine HP from 45 to 55.
    Combat Shield
    403:33
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    624:46
    Factory
    Factory
    Produces terran vehicle units.
    Factory
    624:47
    Engineering Bay
    Engineering Bay
    Upgrades infantry and buildings.
    Engineering Bay
    745:20
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery x3
    745:21
    Infantry Weapons Level 1
    Infantry Weapons Level 1
    Increases attack damage for terran infantry units.
    Terran Infantry Weapons Level 1
    765:30Action
    765:31
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks x2
    875:55
    Factory
    Factory
    Produces terran vehicle units.
    Factory Reactor
    875:56
    Starport
    Starport
    Produces terran air units.
    Starport
    936:35
    Factory
    Factory
    Produces terran vehicle units.
    Factory Tech Lab
    1307:15
    Infantry Armor Level 1
    Infantry Armor Level 1
    Increases armor for terran infantry units.
    Terran Infantry Armor Level 1
    1668:00Action

    Transitions

    Transition macro