Basic 2-1-1 Marine Drop

IntermediateTvZTiming Attack

Play Style

Imported from Spawning Tool

Strategic Goals

    Counters

    • No specific counters listed.

    Weaknesses

    • No specific weaknesses listed.

    Build Order Steps

    SupplyTimeActionNotes
    140:17
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    160:41
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks
    160:45
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    191:29
    Reaper
    Reaper
    Exceptionally fast infantry that uses dual pistols, can jet pack up and down ledges and uses explosives against buildings.
    Reaper
    201:30
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    201:41
    Command Center
    Command Center
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center
    201:50
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks
    212:02
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    212:04
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks Reactor
    222:13
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    232:34
    Factory
    Factory
    Produces terran vehicle units.
    Factory
    232:38
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks Tech Lab
    232:43
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine x2
    262:52
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    272:57
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine
    283:02Stimpack
    323:20
    Starport
    Starport
    Produces terran air units.
    Starport
    343:29
    Factory
    Factory
    Produces terran vehicle units.
    Factory Reactor
    363:37
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    454:05Action
    484:15
    Medivac
    Medivac
    A dropship that can heal biological units.
    Medivac x2
    644:45Action
    644:50
    Command Center
    Command Center
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center
    685:05
    Factory
    Factory
    Produces terran vehicle units.
    Factory Tech Lab
    695:08
    Combat Shield
    Combat Shield
    Increases Marine HP from 45 to 55.
    Combat Shield
    755:20
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery x2
    845:40
    Engineering Bay
    Engineering Bay
    Upgrades infantry and buildings.
    Engineering Bay x2
    946:10
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks x3

    Transitions

    Transition macro