Clem 2-1-1 marine hellbat timing

IntermediateTvZTiming Attack

Play Style

Imported from Spawning Tool

Strategic Goals

    Counters

    • No specific counters listed.

    Weaknesses

    • No specific weaknesses listed.

    Build Order Steps

    SupplyTimeActionNotes
    120:00
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV x2
    140:17
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    140:24
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV x2
    150:40
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks
    150:42
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    160:50
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV x3
    191:27
    Reaper
    Reaper
    Exceptionally fast infantry that uses dual pistols, can jet pack up and down ledges and uses explosives against buildings.
    Orbital Command,Reaper
    201:38
    Command Center
    Command Center
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center
    201:46
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    201:52
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV
    211:58
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine
    222:04
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV
    232:10
    Factory
    Factory
    Produces terran vehicle units.
    Factory
    232:16
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV
    232:20
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks Reactor
    252:37
    Command Center
    Command Center
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center
    262:50
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    272:59
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks
    273:03
    Hellion
    Hellion
    A fast raider with a flamethrower that damages all enemy units in a line.
    Hellion x2
    293:10
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks Tech Lab
    333:20
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    333:26
    Hellion
    Hellion
    A fast raider with a flamethrower that damages all enemy units in a line.
    Hellion x2
    363:31
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine
    413:37Stimpack
    433:49
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    443:56
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine x3,Starport
    444:01
    Factory
    Factory
    Produces terran vehicle units.
    Factory Reactor
    474:07
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    494:14
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine x3
    524:22
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    574:32
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine x2
    574:35
    Armory
    Armory
    Upgrades mechanical units.
    Armory
    614:40
    Medivac
    Medivac
    A dropship that can heal biological units.
    Medivac x2
    614:45
    Hellion
    Hellion
    A fast raider with a flamethrower that damages all enemy units in a line.
    Supply Depot,Hellion
    684:50
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery x2
    735:01
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command,Barracks
    785:15
    Factory
    Factory
    Produces terran vehicle units.
    Factory Tech Lab
    785:20
    Engineering Bay
    Engineering Bay
    Upgrades infantry and buildings.
    Engineering Bay x2
    815:35
    Siege Tank
    Siege Tank
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank
    875:37
    Combat Shield
    Combat Shield
    Increases Marine HP from 45 to 55.
    Combat Shield
    885:45
    Starport
    Starport
    Produces terran air units.
    Starport Reactor
    865:54
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks x2
    845:58
    Infantry Weapons Level 1
    Infantry Weapons Level 1
    Increases attack damage for terran infantry units.
    Terran Infantry Weapons Level 1,Terran Infantry Armor Level 1

    Transitions

    Transition macro