Cyclone/Liberator Timing

IntermediateTvPTiming Attack

Play Style

Mobile harassment with Cyclones and Liberators. Uses Liberator zones to control space while Cyclones kite and deal damage.

Strategic Goals

  • Get Cyclones and Liberators
  • Control space with Liberator zones
  • Kite with Cyclones
  • Deny Protoss third base

Counters

  • Greedy Protoss
  • Robo-heavy builds

Weaknesses

  • Blink Stalkers
  • Phoenix

Build Order Steps

SupplyTimeActionCostNotes
14-
Supply Depot
Supply Depot
100
Minerals
21s
Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
Supply Depot
100
Minerals
21s
16-
Barracks
Barracks
150
Minerals
46s
Produces terran infantry units.
Barracks
150
Minerals
46s
16-
Refinery
Refinery
75
Minerals
21s
Refines vespene gas for collection by SCVs.
Refinery
75
Minerals
21s
19-
Orbital Command
Orbital Command
150
Minerals
25s
This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
Orbital Command
150
Minerals
25s
19-
Reaper
Reaper
50
Minerals
50
Gas
32s
Exceptionally fast infantry that uses dual pistols, can jet pack up and down ledges and uses explosives against buildings.
Reaper
50
Minerals
50
Gas
32s
20-
Command Center
Command Center
400
Minerals
71s
Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
Command Center (Natural)
400
Minerals
71s
21-
Factory
Factory
150
Minerals
100
Gas
43s
Produces terran vehicle units.
Factory
150
Minerals
100
Gas
43s
22-
Refinery
Refinery
75
Minerals
21s
Refines vespene gas for collection by SCVs.
Refinery
75
Minerals
21s
24-
Starport
Starport
150
Minerals
100
Gas
36s
Produces terran air units.
Starport
150
Minerals
100
Gas
36s
26-
Cyclone
Cyclone
150
Minerals
100
Gas
32s
A mobile missile battery that can lock onto targets and fire while moving.
Cyclone
150
Minerals
100
Gas
32s
28-
Liberator
Liberator
150
Minerals
150
Gas
43s
An air unit with a powerful anti-ground zone control attack.
Liberator
150
Minerals
150
Gas
43s
30-
Cyclone
Cyclone
150
Minerals
100
Gas
32s
A mobile missile battery that can lock onto targets and fire while moving.
Cyclone x2
300
Minerals
200
Gas
32s
36-
Liberator
Liberator
150
Minerals
150
Gas
43s
An air unit with a powerful anti-ground zone control attack.
Liberator x2
300
Minerals
300
Gas
43s
40-
Cyclone
Cyclone
150
Minerals
100
Gas
32s
A mobile missile battery that can lock onto targets and fire while moving.
Push with Cyclone/Liberator
Use Liberator zones for defense

Transitions

Add more Factories and Starports, or transition to bio