Drift (TvP Special's Speed Banshee Mech) Copy

IntermediateTvPEconomic

Play Style

Imported from Spawning Tool

Strategic Goals

    Counters

    • No specific counters listed.

    Weaknesses

    • No specific weaknesses listed.

    Build Order Steps

    SupplyTimeActionNotes
    120:00
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV x2
    140:17
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    140:24
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV x2
    150:40
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks
    160:44
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    160:51
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV x3
    191:28
    Reaper
    Reaper
    Exceptionally fast infantry that uses dual pistols, can jet pack up and down ledges and uses explosives against buildings.
    Reaper,Orbital Command
    201:40
    Command Center
    Command Center
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center
    201:54
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV
    201:55
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    202:00
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks Reactor
    212:06
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV
    222:11
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    222:18
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV
    232:22
    Factory
    Factory
    Produces terran vehicle units.
    Factory
    232:24
    Bunker
    Bunker
    Provides protection for terran infantry.
    Bunker
    232:36
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine x2
    272:52
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    272:54
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine x2
    303:08
    Starport
    Starport
    Produces terran air units.
    Starport
    303:09
    Hellion
    Hellion
    A fast raider with a flamethrower that damages all enemy units in a line.
    Hellion
    333:14
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine x2
    363:25
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    373:32
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Factory Tech Lab,Marine x2
    413:48
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    433:56
    Raven
    Raven
    A support caster with detection and various utility abilities.
    Raven
    434:00
    Factory
    Factory
    Produces terran vehicle units.
    Factory Tech Lab
    474:05
    Command Center
    Command Center
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center
    474:09
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine x2
    484:15
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    514:19
    Siege Tank
    Siege Tank
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank
    554:27
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery x2
    594:41
    Banshee
    Banshee
    A tactical strike aircraft that can cloak.
    Banshee
    594:44Cloaking Field
    654:55
    Siege Tank
    Siege Tank
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank
    735:19
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command,Factory x2
    745:24
    Banshee
    Banshee
    A tactical strike aircraft that can cloak.
    Banshee
    785:40
    Siege Tank
    Siege Tank
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank
    835:46
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    835:49
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks Tech Lab
    845:51
    Engineering Bay
    Engineering Bay
    Upgrades infantry and buildings.
    Engineering Bay
    856:00
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery x2
    866:16
    Siege Tank
    Siege Tank
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Banshee,Siege Tank
    866:17Hyperflight Rotors
    956:22
    Hellion
    Hellion
    A fast raider with a flamethrower that damages all enemy units in a line.
    Hellion x3
    1046:44
    Hellion
    Hellion
    A fast raider with a flamethrower that damages all enemy units in a line.
    Hellion
    1086:48
    Missile Turret
    Missile Turret
    Anti-air turret that fires two missiles at a time.
    Missile Turret x3
    1086:50
    Siege Tank
    Siege Tank
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank x2
    1156:55
    Armory
    Armory
    Upgrades mechanical units.
    Armory x2
    1157:00
    Banshee
    Banshee
    A tactical strike aircraft that can cloak.
    Banshee
    1227:12
    Hellion
    Hellion
    A fast raider with a flamethrower that damages all enemy units in a line.
    Hellion x2
    1277:22
    Factory
    Factory
    Produces terran vehicle units.
    Factory x2
    1297:27
    Siege Tank
    Siege Tank
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank x2
    1387:38
    Hellion
    Hellion
    A fast raider with a flamethrower that damages all enemy units in a line.
    Hellion x2
    1387:39Infernal Pre-Igniter
    1427:45
    Banshee
    Banshee
    A tactical strike aircraft that can cloak.
    Banshee
    1427:47Terran Vehicle Weapons Level 1
    1427:48Terran Vehicle And Ship Armor Level 1
    1487:58
    Command Center
    Command Center
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center
    1488:06
    Siege Tank
    Siege Tank
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank x2
    1488:07
    Factory
    Factory
    Produces terran vehicle units.
    Factory Tech Lab x2
    1558:15
    Hellion
    Hellion
    A fast raider with a flamethrower that damages all enemy units in a line.
    Hellion
    1598:23
    Factory
    Factory
    Produces terran vehicle units.
    Factory x2
    1598:29
    Cyclone
    Cyclone
    A mobile missile battery that can lock onto targets and fire while moving.
    Cyclone
    1598:32
    Factory
    Factory
    Produces terran vehicle units.
    Factory
    1628:38
    Cyclone
    Cyclone
    A mobile missile battery that can lock onto targets and fire while moving.
    Cyclone
    1718:45
    Missile Turret
    Missile Turret
    Anti-air turret that fires two missiles at a time.
    Missile Turret x2
    1718:51
    Cyclone
    Cyclone
    A mobile missile battery that can lock onto targets and fire while moving.
    Cyclone
    1748:56Mag-Field Accelerator
    1749:00
    Cyclone
    Cyclone
    A mobile missile battery that can lock onto targets and fire while moving.
    Cyclone
    1819:05
    Cyclone
    Cyclone
    A mobile missile battery that can lock onto targets and fire while moving.
    Command Center,Cyclone
    1819:08
    Factory
    Factory
    Produces terran vehicle units.
    Factory Tech Lab x2
    1869:23
    Cyclone
    Cyclone
    A mobile missile battery that can lock onto targets and fire while moving.
    Cyclone
    1869:24
    Factory
    Factory
    Produces terran vehicle units.
    Factory Reactor
    1939:32
    Cyclone
    Cyclone
    A mobile missile battery that can lock onto targets and fire while moving.
    Cyclone
    1939:35
    Sensor Tower
    Sensor Tower
    Can sense enemy units through the fog of war.
    Sensor Tower
    2009:45
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    2009:54
    Sensor Tower
    Sensor Tower
    Can sense enemy units through the fog of war.
    Sensor Tower
    2009:55
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery

    Transitions

    Transition macro