TVZ 2 evac con tercerax

IntermediateTvZTiming Attack

Play Style

Imported from Spawning Tool

Strategic Goals

    Counters

    • No specific counters listed.

    Weaknesses

    • No specific weaknesses listed.

    Build Order Steps

    SupplyTimeActionNotes
    140:17
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    150:39
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks
    150:42
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    191:26
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    201:38
    Command Center
    Command Center
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center
    201:46
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    232:10
    Factory
    Factory
    Produces terran vehicle units.
    Factory
    232:19
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks Reactor
    252:40
    Command Center
    Command Center
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center
    262:50
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    262:57
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks
    273:02
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks Tech Lab
    333:24Stimpack
    353:29
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    383:46
    Starport
    Starport
    Produces terran air units.
    Starport
    403:53
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    414:02
    Factory
    Factory
    Produces terran vehicle units.
    Factory Reactor
    464:14
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    504:18
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    514:24
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    534:33
    Engineering Bay
    Engineering Bay
    Upgrades infantry and buildings.
    Engineering Bay x2
    534:36
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    624:48
    Factory
    Factory
    Produces terran vehicle units.
    Factory Tech Lab
    624:51
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks
    644:53
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    644:59
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    715:08
    Infantry Weapons Level 1
    Infantry Weapons Level 1
    Increases attack damage for terran infantry units.
    Terran Infantry Weapons Level 1
    735:14
    Infantry Armor Level 1
    Infantry Armor Level 1
    Increases armor for terran infantry units.
    Terran Infantry Armor Level 1
    845:40
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks Reactor
    855:44
    Combat Shield
    Combat Shield
    Increases Marine HP from 45 to 55.
    Combat Shield
    976:04
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks x2
    1046:19
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks x3
    1096:35
    Armory
    Armory
    Upgrades mechanical units.
    Armory
    1096:46
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    1156:54
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks Reactor x2
    1337:26
    Infantry Weapons Level 2
    Infantry Weapons Level 2
    Increases attack damage for terran infantry units.
    Terran Infantry Weapons Level 2
    1437:39
    Infantry Armor Level 2
    Infantry Armor Level 2
    Increases armor for terran infantry units.
    Terran Infantry Armor Level 2
    1418:12
    Command Center
    Command Center
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center

    Transitions

    Transition macro