TvZ 3cc into BC Mech

IntermediateTvZEconomic

Play Style

Imported from Spawning Tool

Strategic Goals

    Counters

    • No specific counters listed.

    Weaknesses

    • No specific weaknesses listed.

    Build Order Steps

    SupplyTimeActionCostNotes
    120:00
    SCV
    SCV
    50
    Minerals
    12s
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV x2
    100
    Minerals
    12s
    140:18
    Supply Depot
    Supply Depot
    100
    Minerals
    21s
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    100
    Minerals
    21s
    140:24
    SCV
    SCV
    50
    Minerals
    12s
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV x2
    100
    Minerals
    12s
    150:42
    Barracks
    Barracks
    150
    Minerals
    46s
    Produces terran infantry units.
    Barracks
    150
    Minerals
    46s
    160:46
    Refinery
    Refinery
    75
    Minerals
    21s
    Refines vespene gas for collection by SCVs.
    Refinery
    75
    Minerals
    21s
    160:51
    SCV
    SCV
    50
    Minerals
    12s
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV x3
    150
    Minerals
    12s
    191:29
    Reaper
    Reaper
    50
    Minerals
    50
    Gas
    32s
    Exceptionally fast infantry that uses dual pistols, can jet pack up and down ledges and uses explosives against buildings.
    Reaper,Orbital Command
    200
    Minerals
    50
    Gas
    32s
    201:40
    Command Center
    Command Center
    400
    Minerals
    71s
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center
    400
    Minerals
    71s
    201:50
    Supply Depot
    Supply Depot
    100
    Minerals
    21s
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    100
    Minerals
    21s
    201:55
    SCV
    SCV
    50
    Minerals
    12s
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV
    50
    Minerals
    12s
    202:01
    Marine
    Marine
    50
    Minerals
    18s
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine
    50
    Minerals
    18s
    212:07
    SCV
    SCV
    50
    Minerals
    12s
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV
    50
    Minerals
    12s
    232:10
    Factory
    Factory
    150
    Minerals
    100
    Gas
    43s
    Produces terran vehicle units.
    Factory
    150
    Minerals
    100
    Gas
    43s
    232:19
    SCV
    SCV
    50
    Minerals
    12s
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV
    50
    Minerals
    12s
    242:23
    Barracks
    Barracks
    150
    Minerals
    46s
    Produces terran infantry units.
    Barracks Reactor
    50
    Minerals
    50
    Gas
    36s
    252:40
    Command Center
    Command Center
    400
    Minerals
    71s
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center
    400
    Minerals
    71s
    262:53
    Orbital Command
    Orbital Command
    150
    Minerals
    25s
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    150
    Minerals
    25s
    263:01
    Starport
    Starport
    150
    Minerals
    100
    Gas
    36s
    Produces terran air units.
    Starport
    150
    Minerals
    100
    Gas
    36s
    273:11
    Refinery
    Refinery
    75
    Minerals
    21s
    Refines vespene gas for collection by SCVs.
    Refinery
    75
    Minerals
    21s
    273:14
    Hellion
    Hellion
    100
    Minerals
    21s
    A fast raider with a flamethrower that damages all enemy units in a line.
    Hellion x2
    200
    Minerals
    21s
    353:39
    Hellion
    Hellion
    100
    Minerals
    21s
    A fast raider with a flamethrower that damages all enemy units in a line.
    Hellion x2,Refinery
    275
    Minerals
    21s
    413:49
    Fusion Core
    Fusion Core
    150
    Minerals
    150
    Gas
    46s
    Formerly known as the anti-matter core[13] and the deep space relay, this structure allows production of battlecruisers and provides researches for them.
    Fusion Core
    150
    Minerals
    150
    Gas
    46s
    413:55
    Orbital Command
    Orbital Command
    150
    Minerals
    25s
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    150
    Minerals
    25s
    423:58
    Starport
    Starport
    150
    Minerals
    100
    Gas
    36s
    Produces terran air units.
    Starport Tech Lab
    50
    Minerals
    25
    Gas
    18s
    454:10
    Hellion
    Hellion
    100
    Minerals
    21s
    A fast raider with a flamethrower that damages all enemy units in a line.
    Hellion x2
    200
    Minerals
    21s
    454:11
    Refinery
    Refinery
    75
    Minerals
    21s
    Refines vespene gas for collection by SCVs.
    Refinery
    75
    Minerals
    21s
    494:17
    Supply Depot
    Supply Depot
    100
    Minerals
    21s
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    100
    Minerals
    21s
    574:40
    Battlecruiser
    Battlecruiser
    400
    Minerals
    300
    Gas
    64s
    A massive capital ship with heavy armor and powerful weaponry.
    Battlecruiser
    400
    Minerals
    300
    Gas
    64s
    574:43
    Supply Depot
    Supply Depot
    100
    Minerals
    21s
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    100
    Minerals
    21s
    634:55
    Hellion
    Hellion
    100
    Minerals
    21s
    A fast raider with a flamethrower that damages all enemy units in a line.
    Hellion x2
    200
    Minerals
    21s
    675:00
    Supply Depot
    Supply Depot
    100
    Minerals
    21s
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    100
    Minerals
    21s
    705:08
    Factory
    Factory
    150
    Minerals
    100
    Gas
    43s
    Produces terran vehicle units.
    Factory x2
    300
    Minerals
    200
    Gas
    43s
    755:29
    Orbital Command
    Orbital Command
    150
    Minerals
    25s
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    150
    Minerals
    25s
    755:30
    Armory
    Armory
    150
    Minerals
    100
    Gas
    46s
    Upgrades mechanical units.
    Armory x2
    300
    Minerals
    200
    Gas
    46s
    755:42
    Hellion
    Hellion
    100
    Minerals
    21s
    A fast raider with a flamethrower that damages all enemy units in a line.
    Hellion x2
    200
    Minerals
    21s
    805:46
    Refinery
    Refinery
    75
    Minerals
    21s
    Refines vespene gas for collection by SCVs.
    Refinery x2
    150
    Minerals
    21s
    825:53
    Battlecruiser
    Battlecruiser
    400
    Minerals
    300
    Gas
    64s
    A massive capital ship with heavy armor and powerful weaponry.
    Battlecruiser
    400
    Minerals
    300
    Gas
    64s
    885:58
    Factory
    Factory
    150
    Minerals
    100
    Gas
    43s
    Produces terran vehicle units.
    Factory Tech Lab x2
    100
    Minerals
    50
    Gas
    18s
    916:07Weapon Refit
    916:18
    Siege Tank
    Siege Tank
    150
    Minerals
    125
    Gas
    32s
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank x2
    300
    Minerals
    250
    Gas
    32s
    1026:30
    Factory
    Factory
    150
    Minerals
    100
    Gas
    43s
    Produces terran vehicle units.
    Factory x2
    300
    Minerals
    200
    Gas
    43s
    1096:44
    Engineering Bay
    Engineering Bay
    125
    Minerals
    25s
    Upgrades infantry and buildings.
    Engineering Bay
    125
    Minerals
    25s
    1096:46Terran Vehicle Weapons Level 1
    1096:49Terran Vehicle And Ship Armor Level 1
    1116:54
    Siege Tank
    Siege Tank
    150
    Minerals
    125
    Gas
    32s
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank
    150
    Minerals
    125
    Gas
    32s
    1177:14
    Factory
    Factory
    150
    Minerals
    100
    Gas
    43s
    Produces terran vehicle units.
    Factory Tech Lab x2
    100
    Minerals
    50
    Gas
    18s
    1197:20
    Missile Turret
    Missile Turret
    100
    Minerals
    18s
    Anti-air turret that fires two missiles at a time.
    Missile Turret x3
    300
    Minerals
    18s
    1197:21
    Siege Tank
    Siege Tank
    150
    Minerals
    125
    Gas
    32s
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank
    150
    Minerals
    125
    Gas
    32s
    1297:34
    Command Center
    Command Center
    400
    Minerals
    71s
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center
    400
    Minerals
    71s
    1297:37
    Battlecruiser
    Battlecruiser
    400
    Minerals
    300
    Gas
    64s
    A massive capital ship with heavy armor and powerful weaponry.
    Battlecruiser
    400
    Minerals
    300
    Gas
    64s
    1367:49
    Cyclone
    Cyclone
    150
    Minerals
    100
    Gas
    32s
    A mobile missile battery that can lock onto targets and fire while moving.
    Cyclone
    150
    Minerals
    100
    Gas
    32s
    1457:56
    Siege Tank
    Siege Tank
    150
    Minerals
    125
    Gas
    32s
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank x2
    300
    Minerals
    250
    Gas
    32s
    1488:00
    Cyclone
    Cyclone
    150
    Minerals
    100
    Gas
    32s
    A mobile missile battery that can lock onto targets and fire while moving.
    Cyclone
    150
    Minerals
    100
    Gas
    32s
    1488:04
    Missile Turret
    Missile Turret
    100
    Minerals
    18s
    Anti-air turret that fires two missiles at a time.
    Missile Turret x2
    200
    Minerals
    18s
    1488:10
    Widow Mine
    Widow Mine
    75
    Minerals
    25
    Gas
    21s
    A burrowing mine that fires a powerful missile at enemies.
    Widow Mine x2
    150
    Minerals
    50
    Gas
    21s
    1528:19
    Sensor Tower
    Sensor Tower
    125
    Minerals
    100
    Gas
    18s
    Can sense enemy units through the fog of war.
    Sensor Tower
    125
    Minerals
    100
    Gas
    18s
    1528:22
    Factory
    Factory
    150
    Minerals
    100
    Gas
    43s
    Produces terran vehicle units.
    Factory x3
    450
    Minerals
    300
    Gas
    43s
    1528:24
    Siege Tank
    Siege Tank
    150
    Minerals
    125
    Gas
    32s
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank
    150
    Minerals
    125
    Gas
    32s
    1558:29
    Cyclone
    Cyclone
    150
    Minerals
    100
    Gas
    32s
    A mobile missile battery that can lock onto targets and fire while moving.
    Cyclone
    150
    Minerals
    100
    Gas
    32s
    1608:35Mag-Field Accelerator
    1608:41Infernal Pre-Igniter
    1608:56
    Cyclone
    Cyclone
    150
    Minerals
    100
    Gas
    32s
    A mobile missile battery that can lock onto targets and fire while moving.
    Cyclone x2
    300
    Minerals
    200
    Gas
    32s
    1669:04
    Siege Tank
    Siege Tank
    150
    Minerals
    125
    Gas
    32s
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank
    150
    Minerals
    125
    Gas
    32s
    1739:16
    Command Center
    Command Center
    400
    Minerals
    71s
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center
    400
    Minerals
    71s
    1739:19
    Factory
    Factory
    150
    Minerals
    100
    Gas
    43s
    Produces terran vehicle units.
    Factory Tech Lab x2
    100
    Minerals
    50
    Gas
    18s
    1739:20
    Factory
    Factory
    150
    Minerals
    100
    Gas
    43s
    Produces terran vehicle units.
    Factory Reactor
    50
    Minerals
    50
    Gas
    36s
    1739:22Terran Vehicle Weapons Level 2
    1739:27
    Refinery
    Refinery
    75
    Minerals
    21s
    Refines vespene gas for collection by SCVs.
    Refinery x2
    150
    Minerals
    21s
    1739:29Terran Vehicle And Ship Armor Level 2
    1799:36
    Cyclone
    Cyclone
    150
    Minerals
    100
    Gas
    32s
    A mobile missile battery that can lock onto targets and fire while moving.
    Cyclone
    150
    Minerals
    100
    Gas
    32s
    1829:47
    Thor
    Thor
    300
    Minerals
    200
    Gas
    43s
    A massive walker with powerful ground and air attacks.
    Thor
    300
    Minerals
    200
    Gas
    43s
    1829:52
    Command Center
    Command Center
    400
    Minerals
    71s
    Produces SCVs and serves as a drop off point for processing of minerals and gas. Has the ability to carry up to five SCVs and can upgrade to the powerfully armed planetary fortress or the ability oriented orbital command.
    Command Center x2,Missile Turret x2
    1000
    Minerals
    71s
    1889:57
    Planetary Fortress
    Planetary Fortress
    150
    Minerals
    150
    Gas
    36s
    This immobile upgrade of the command center grants it weapons to attack enemy ground units and a large boost to armor.
    Planetary Fortress
    150
    Minerals
    150
    Gas
    36s

    Transitions

    Transition macro