Upatree's SHAMELESS triple proxy

IntermediateTvPCheese

Play Style

Imported from Spawning Tool

Strategic Goals

    Counters

    • No specific counters listed.

    Weaknesses

    • No specific weaknesses listed.

    Build Order Steps

    SupplyTimeActionNotes
    120:00
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV x2
    140:22
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    140:24
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV
    150:45
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks
    150:51
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    150:54
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV
    160:57
    Refinery
    Refinery
    Refines vespene gas for collection by SCVs.
    Refinery
    161:06
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV x2
    181:33
    Orbital Command
    Orbital Command
    This upgrade to the command center provides scanner sweeps to reveal troop movements through the fog of war and detect cloaked or burrowed units, summons MULEs, and can increase the supply generated by supply depots.
    Orbital Command
    181:34
    Reaper
    Reaper
    Exceptionally fast infantry that uses dual pistols, can jet pack up and down ledges and uses explosives against buildings.
    Reaper
    191:50
    Factory
    Factory
    Produces terran vehicle units.
    Factory
    191:53
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    192:06
    Barracks
    Barracks
    Produces terran infantry units.
    Barracks Reactor
    192:10
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV x2
    192:37
    Factory
    Factory
    Produces terran vehicle units.
    Factory Tech Lab,Starport
    202:42
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine x2
    222:44
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV
    222:50
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    232:55
    Siege Tank
    Siege Tank
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank
    263:00
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine x2
    283:08
    SCV
    SCV
    The builder and resource gatherer of the terran race. Its Repair ability can be set to "autocast".
    SCV
    293:14
    Medivac
    Medivac
    A dropship that can heal biological units.
    Medivac
    293:18
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine x2
    333:25
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot
    333:28
    Siege Tank
    Siege Tank
    A powerful tank that can switch between mobile Tank Mode and stationary Siege Mode for long-range artillery.
    Siege Tank
    373:36
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Marine x2
    403:49
    Viking
    Viking
    A versatile fighter that can transform between an air superiority fighter and a ground assault walker.
    Viking x2
    424:23
    Marine
    Marine
    The basic terran infantry, able to upgrade hit points with a shield.
    Siege Tank,Marine x2
    474:54
    Supply Depot
    Supply Depot
    Provides supply required for additional terran units and can submerge, enabling troops to walk over it. It is smaller than in StarCraft I and can be made into an important part of terran base defenses, preventing enemy units from walking past them. This ability is called Lower/Raise.
    Supply Depot

    Transitions

    Transition macro