Proxy Hatch Spine Rush
IntermediateZvPTiming Attack
Play Style
Imported from Spawning Tool
Strategic Goals
Counters
- No specific counters listed.
Weaknesses
- No specific weaknesses listed.
Build Order Steps
| Supply | Time | Action | Cost | Notes |
|---|---|---|---|---|
| 13 | 0:13 | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 100 ![]() | — |
| 14 | - | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 50 ![]() | — |
| 17 | - | ![]() Hatchery 300 ![]() Spawns larvae to be morphed into other zerg strains, generates creep and digests minerals and gas into a usable form. The queen is spawned directly from the hatchery. | 300 ![]() | — |
| 18 | - | ![]() Extractor 25 ![]() Allows drones to extract vespene gas. | 25 ![]() | — |
| 17 | - | ![]() Spawning Pool 200 ![]() Required for production of zerglings and queens and researches zergling upgrades. | 200 ![]() | — |
| 20 | - | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 50 ![]() | — |
| 20 | - | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 100 ![]() | — |
| 20 | - | ![]() Queen 150 ![]() The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense. | 300 ![]() | — |
| 24 | - | ![]() Zergling 50 ![]() Fast but weak melee attacker ideal for swarming attacks in large numbers. | 150 ![]() | — |
| 27 | - | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 50 ![]() | — |
Transitions
Transition macro







