Roach/Ravager Timing

IntermediateZvPTiming Attack

Play Style

Mid-game Roach/Ravager timing that hits before Protoss gets strong splash damage. Uses Corrosive Bile to break forcefields and buildings.

Strategic Goals

  • Fast Roach Warren
  • Get Ravagers quickly
  • Attack at 2-base timing
  • Use Bile to break defenses

Counters

  • Greedy Protoss
  • Fast third Nexus

Weaknesses

  • Immortal defense
  • Disruptors

Build Order Steps

SupplyTimeActionCostNotes
12-
Overlord
Overlord
100
Minerals
18s
Produces control and is no longer a detector like the StarCraft I version.
Overlord
100
Minerals
18s
16-
Hatchery
Hatchery
300
Minerals
71s
Spawns larvae to be morphed into other zerg strains, generates creep and digests minerals and gas into a usable form. The queen is spawned directly from the hatchery.
Hatchery (Natural)
300
Minerals
71s
18-
Extractor
Extractor
25
Minerals
21s
Allows drones to extract vespene gas.
Extractor
25
Minerals
21s
17-
Spawning Pool
Spawning Pool
200
Minerals
46s
Required for production of zerglings and queens and researches zergling upgrades.
Spawning Pool
200
Minerals
46s
19-
Overlord
Overlord
100
Minerals
18s
Produces control and is no longer a detector like the StarCraft I version.
Overlord
100
Minerals
18s
20-
Queen
Queen
150
Minerals
36s
The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense.
Queen x2
300
Minerals
36s
22-
Overlord
Overlord
100
Minerals
18s
Produces control and is no longer a detector like the StarCraft I version.
Overlord
100
Minerals
18s
26-
Roach Warren
Roach Warren
150
Minerals
39s
Enables production of roaches and researches roach upgrades.
Roach Warren
150
Minerals
39s
28-
Extractor
Extractor
25
Minerals
21s
Allows drones to extract vespene gas.
Extractor x2 (Total 3)
50
Minerals
21s
30-
Overlord
Overlord
100
Minerals
18s
Produces control and is no longer a detector like the StarCraft I version.
Overlord x2
200
Minerals
18s
32-
Lair
Lair
150
Minerals
100
Gas
57s
Upgrade of the hatchery giving access to more advanced buildings and providing upgrades for overlords and overseers.
Lair
150
Minerals
100
Gas
57s
36-
Roach
Roach
75
Minerals
25
Gas
19s
Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed.
Roaches (Continuous)
40-Glial Reconstitution
100
Minerals
100
Gas
79s
Roach speed
44-
Ravager
Ravager
25
Minerals
75
Gas
9s
An artillery unit that evolves from the roach. Can use corrosive bile to destroy force fields and hit clumps of units at range.
Morph Ravagers
Morph 4-6 Ravagers
50-Attack! Push with 12+ Roaches and 4-6 Ravagers