ZvP vs Twilight

IntermediateZvPEconomic

Play Style

Response to Protoss Twilight Council openings. Prepares for Chargelot or Blink Stalker attacks while building economy.

Strategic Goals

  • Scout Twilight Council
  • Get Roach Warren for defense
  • Build Roaches as needed
  • Expand and drone

Counters

  • Chargelot timings
  • Blink Stalker attacks

Weaknesses

  • Disruptor tech
  • Storm

Build Order Steps

SupplyTimeActionCostNotes
120:00
Drone
Drone
50
Minerals
12s
Harvests resources and spawns structures. Is sacrificed when creating new structures.
Drone x2
100
Minerals
12s
140:17
Overlord
Overlord
100
Minerals
18s
Produces control and is no longer a detector like the StarCraft I version.
Overlord
100
Minerals
18s
140:23
Drone
Drone
50
Minerals
12s
Harvests resources and spawns structures. Is sacrificed when creating new structures.
Extractor,Drone
75
Minerals
21s
150:35
Drone
Drone
50
Minerals
12s
Harvests resources and spawns structures. Is sacrificed when creating new structures.
Drone
50
Minerals
12s
160:42
Spawning Pool
Spawning Pool
200
Minerals
46s
Required for production of zerglings and queens and researches zergling upgrades.
Spawning Pool
200
Minerals
46s
150:44
Drone
Drone
50
Minerals
12s
Harvests resources and spawns structures. Is sacrificed when creating new structures.
Drone x2
100
Minerals
12s
171:08
Hatchery
Hatchery
300
Minerals
71s
Spawns larvae to be morphed into other zerg strains, generates creep and digests minerals and gas into a usable form. The queen is spawned directly from the hatchery.
Hatchery
300
Minerals
71s
171:10
Drone
Drone
50
Minerals
12s
Harvests resources and spawns structures. Is sacrificed when creating new structures.
Drone
50
Minerals
12s
171:25
Extractor
Extractor
25
Minerals
21s
Allows drones to extract vespene gas.
Extractor
25
Minerals
21s
161:29
Zergling
Zergling
50
Minerals
17s
Fast but weak melee attacker ideal for swarming attacks in large numbers.
Zergling x6
300
Minerals
17s
161:32
Queen
Queen
150
Minerals
36s
The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense.
Queen
150
Minerals
36s
211:40
Overlord
Overlord
100
Minerals
18s
Produces control and is no longer a detector like the StarCraft I version.
Overlord
100
Minerals
18s
211:59
Drone
Drone
50
Minerals
12s
Harvests resources and spawns structures. Is sacrificed when creating new structures.
Drone x2
100
Minerals
12s
222:08
Queen
Queen
150
Minerals
36s
The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense.
Queen
150
Minerals
36s
252:13
Drone
Drone
50
Minerals
12s
Harvests resources and spawns structures. Is sacrificed when creating new structures.
Drone
50
Minerals
12s
262:21
Queen
Queen
150
Minerals
36s
The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense.
Queen
150
Minerals
36s
322:37
Metabolic Boost
Metabolic Boost
100
Minerals
100
Gas
79s
Increases Zergling movement speed significantly.
Metabolic Boost
100
Minerals
100
Gas
79s
363:02
Hatchery
Hatchery
300
Minerals
71s
Spawns larvae to be morphed into other zerg strains, generates creep and digests minerals and gas into a usable form. The queen is spawned directly from the hatchery.
Hatchery
300
Minerals
71s
363:16
Overlord
Overlord
100
Minerals
18s
Produces control and is no longer a detector like the StarCraft I version.
Overlord x2
200
Minerals
18s
363:32
Queen
Queen
150
Minerals
36s
The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense.
Lair,Queen
300
Minerals
100
Gas
57s
443:50
Roach
Roach
75
Minerals
25
Gas
19s
Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed.
Roach Warren,Extractor
175
Minerals
39s
444:10
Spore Crawler
Spore Crawler
75
Minerals
21s
A mobile creep-bound anti-air defensive structure.
Spore Crawler x3
225
Minerals
21s

Transitions

Add Lurkers for defense, or Vipers for late game