ZvT
IntermediateZvTEconomic
Play Style
Imported from Spawning Tool
Strategic Goals
Counters
- No specific counters listed.
Weaknesses
- No specific weaknesses listed.
Build Order Steps
| Supply | Time | Action | Cost | Notes |
|---|---|---|---|---|
| 12 | 0:00 | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 100 ![]() | — |
| 14 | 0:16 | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 100 ![]() | — |
| 14 | 0:21 | ![]() Extractor 25 ![]() Allows drones to extract vespene gas. | 25 ![]() | — |
| 14 | 0:22 | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 100 ![]() | — |
| 16 | 0:42 | ![]() Spawning Pool 200 ![]() Required for production of zerglings and queens and researches zergling upgrades. | 200 ![]() | — |
| 16 | 0:43 | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 100 ![]() | — |
| 17 | 1:08 | ![]() Hatchery 300 ![]() Spawns larvae to be morphed into other zerg strains, generates creep and digests minerals and gas into a usable form. The queen is spawned directly from the hatchery. | 300 ![]() | — |
| 17 | 1:10 | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 50 ![]() | — |
| 17 | 1:23 | ![]() Extractor 25 ![]() Allows drones to extract vespene gas. | 25 ![]() | — |
| 16 | 1:29 | ![]() Zergling 50 ![]() Fast but weak melee attacker ideal for swarming attacks in large numbers. | 300 ![]() | — |
| 16 | 1:31 | ![]() Queen 150 ![]() The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense. | 150 ![]() | — |
| 21 | 1:40 | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 100 ![]() | — |
| 21 | 2:01 | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 100 ![]() | — |
| 23 | 2:10 | ![]() Queen 150 ![]() The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense. | 150 ![]() | — |
| 25 | 2:16 | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 50 ![]() | — |
| 26 | 2:24 | ![]() Queen 150 ![]() The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense. | 150 ![]() | — |
| 33 | 2:47 | ![]() Metabolic Boost 100 ![]() ![]() Increases Zergling movement speed significantly. | 100 ![]() ![]() | — |
| 33 | 2:53 | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 100 ![]() | — |
| 38 | 3:26 | ![]() Hatchery 300 ![]() Spawns larvae to be morphed into other zerg strains, generates creep and digests minerals and gas into a usable form. The queen is spawned directly from the hatchery. | 300 ![]() | — |
| 40 | 3:28 | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 100 ![]() | — |
| 41 | 3:36 | ![]() Lair 150 ![]() ![]() Upgrade of the hatchery giving access to more advanced buildings and providing upgrades for overlords and overseers. | 150 ![]() ![]() | — |
| 41 | 3:45 | ![]() Evolution Chamber 75 ![]() Provides basic upgrades for the zerg ground units. | 75 ![]() | — |
| 41 | 3:47 | ![]() Roach Warren 150 ![]() Enables production of roaches and researches roach upgrades. | 150 ![]() | — |
| 44 | 4:01 | ![]() Queen 150 ![]() The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense. | 150 ![]() | — |
| 48 | 4:05 | ![]() Extractor 25 ![]() Allows drones to extract vespene gas. | 50 ![]() | — |
| 48 | 4:14 | Zerg Ground Armor Level 1 | — | |
| 50 | 4:24 | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 100 ![]() | — |
| 50 | 4:33 | ![]() Spore Crawler 75 ![]() A mobile creep-bound anti-air defensive structure. | 150 ![]() | — |
| 49 | 4:40 | Glial Reconstitution | 100 ![]() ![]() | — |
| 49 | 4:41 | ![]() Overseer 50 ![]() ![]() A spellcaster evolution of the overlord. Works as a detector and has numerous special abilities. | 50 ![]() ![]() | — |
| 62 | 5:03 | ![]() Spore Crawler 75 ![]() A mobile creep-bound anti-air defensive structure. | 75 ![]() | — |
| 62 | 5:04 | ![]() Extractor 25 ![]() Allows drones to extract vespene gas. | 25 ![]() | — |
| 60 | 5:13 | ![]() Roach 75 ![]() ![]() Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed. | 450 ![]() ![]() | — |
| 72 | 5:23 | ![]() Roach 75 ![]() ![]() Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed. | 75 ![]() ![]() | — |
| 74 | 5:36 | ![]() Roach 75 ![]() ![]() Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed. | 225 ![]() ![]() | — |
| 100 | 6:11 | ![]() Zergling 50 ![]() Fast but weak melee attacker ideal for swarming attacks in large numbers. | 700 ![]() | — |
| 109 | 6:32 | ![]() Ravager 25 ![]() ![]() An artillery unit that evolves from the roach. Can use corrosive bile to destroy force fields and hit clumps of units at range. | 200 ![]() ![]() | — |
| 111 | 7:22 | ![]() Overseer 50 ![]() ![]() A spellcaster evolution of the overlord. Works as a detector and has numerous special abilities. | 50 ![]() ![]() | — |
Transitions
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