ZvT Standard Macro

BeginnerZvTEconomic

Play Style

Standard macro-oriented ZvT build. Hatch first into Ling/Bane with transition to Roach/Hydra or Muta.

Strategic Goals

  • Hatch first for economy
  • Get Zergling speed
  • Build Banelings for defense
  • Transition based on Terran composition

Counters

  • Greedy Terran
  • Fast third CC

Weaknesses

  • Bunker rushes
  • Tank pushes

Build Order Steps

SupplyTimeActionCostNotes
12-
Overlord
Overlord
100
Minerals
18s
Produces control and is no longer a detector like the StarCraft I version.
Overlord
100
Minerals
18s
16-
Hatchery
Hatchery
300
Minerals
71s
Spawns larvae to be morphed into other zerg strains, generates creep and digests minerals and gas into a usable form. The queen is spawned directly from the hatchery.
Hatchery (Natural)
300
Minerals
71s
18-
Extractor
Extractor
25
Minerals
21s
Allows drones to extract vespene gas.
Extractor
25
Minerals
21s
17-
Spawning Pool
Spawning Pool
200
Minerals
46s
Required for production of zerglings and queens and researches zergling upgrades.
Spawning Pool
200
Minerals
46s
19-
Overlord
Overlord
100
Minerals
18s
Produces control and is no longer a detector like the StarCraft I version.
Overlord
100
Minerals
18s
20-
Queen
Queen
150
Minerals
36s
The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense.
Queen x2
300
Minerals
36s
20-
Zergling Speed
Zergling Speed
Metabolic Boost. Increases Zergling movement speed significantly.
Zergling Speed
22-
Overlord
Overlord
100
Minerals
18s
Produces control and is no longer a detector like the StarCraft I version.
Overlord
100
Minerals
18s
26-
Queen
Queen
150
Minerals
36s
The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense.
Queen x2 (Total 4)
300
Minerals
36s
30-
Hatchery
Hatchery
300
Minerals
71s
Spawns larvae to be morphed into other zerg strains, generates creep and digests minerals and gas into a usable form. The queen is spawned directly from the hatchery.
Hatchery (Third)
300
Minerals
71s
32-
Extractor
Extractor
25
Minerals
21s
Allows drones to extract vespene gas.
Extractor x2 (Total 3)
50
Minerals
21s
36-
Baneling Nest
Baneling Nest
100
Minerals
50
Gas
43s
Required for baneling production and researches baneling upgrades.
Baneling Nest
100
Minerals
50
Gas
43s
40-
Lair
Lair
150
Minerals
100
Gas
57s
Upgrade of the hatchery giving access to more advanced buildings and providing upgrades for overlords and overseers.
Lair
150
Minerals
100
Gas
57s
44-
Overlord
Overlord
100
Minerals
18s
Produces control and is no longer a detector like the StarCraft I version.
Overlord x2
200
Minerals
18s
50-
Roach
Roach
75
Minerals
25
Gas
19s
Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed.
Roach Warren or Spire
Choose based on Terran
60-
Hydralisk Den
Hydralisk Den
100
Minerals
100
Gas
29s
Required for the production of hydralisks and researches hydralisk upgrades.
Hydralisk Den
100
Minerals
100
Gas
29s

Transitions

Roach/Hydra vs bio, Muta/Ling/Bane vs mech