ZvT Standard Macro
BeginnerZvTEconomic
Play Style
Standard macro-oriented ZvT build. Hatch first into Ling/Bane with transition to Roach/Hydra or Muta.
Strategic Goals
- → Hatch first for economy
- → Get Zergling speed
- → Build Banelings for defense
- → Transition based on Terran composition
Counters
- • Greedy Terran
- • Fast third CC
Weaknesses
- • Bunker rushes
- • Tank pushes
Build Order Steps
| Supply | Time | Action | Cost | Notes |
|---|---|---|---|---|
| 12 | - | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 100 ![]() | — |
| 16 | - | ![]() Hatchery 300 ![]() Spawns larvae to be morphed into other zerg strains, generates creep and digests minerals and gas into a usable form. The queen is spawned directly from the hatchery. | 300 ![]() | — |
| 18 | - | ![]() Extractor 25 ![]() Allows drones to extract vespene gas. | 25 ![]() | — |
| 17 | - | ![]() Spawning Pool 200 ![]() Required for production of zerglings and queens and researches zergling upgrades. | 200 ![]() | — |
| 19 | - | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 100 ![]() | — |
| 20 | - | ![]() Queen 150 ![]() The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense. | 300 ![]() | — |
| 20 | - | ![]() Zergling Speed Metabolic Boost. Increases Zergling movement speed significantly. | — | |
| 22 | - | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 100 ![]() | — |
| 26 | - | ![]() Queen 150 ![]() The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense. | 300 ![]() | — |
| 30 | - | ![]() Hatchery 300 ![]() Spawns larvae to be morphed into other zerg strains, generates creep and digests minerals and gas into a usable form. The queen is spawned directly from the hatchery. | 300 ![]() | — |
| 32 | - | ![]() Extractor 25 ![]() Allows drones to extract vespene gas. | 50 ![]() | — |
| 36 | - | ![]() Baneling Nest 100 ![]() ![]() Required for baneling production and researches baneling upgrades. | 100 ![]() ![]() | — |
| 40 | - | ![]() Lair 150 ![]() ![]() Upgrade of the hatchery giving access to more advanced buildings and providing upgrades for overlords and overseers. | 150 ![]() ![]() | — |
| 44 | - | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 200 ![]() | — |
| 50 | - | ![]() Roach 75 ![]() ![]() Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed. | Choose based on Terran | |
| 60 | - | ![]() Hydralisk Den 100 ![]() ![]() Required for the production of hydralisks and researches hydralisk upgrades. | 100 ![]() ![]() | — |
Transitions
Roach/Hydra vs bio, Muta/Ling/Bane vs mech











