ZvZ
IntermediateZvZEconomic
Play Style
Imported from Spawning Tool
Strategic Goals
Counters
- No specific counters listed.
Weaknesses
- No specific weaknesses listed.
Build Order Steps
| Supply | Time | Action | Cost | Notes |
|---|---|---|---|---|
| 12 | 0:00 | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 100 ![]() | — |
| 14 | 0:14 | ![]() Extractor 25 ![]() Allows drones to extract vespene gas. | 25 ![]() | — |
| 14 | 0:15 | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 50 ![]() | — |
| 15 | 0:23 | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 100 ![]() | — |
| 15 | 0:42 | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 50 ![]() | — |
| 16 | 0:46 | ![]() Hatchery 300 ![]() Spawns larvae to be morphed into other zerg strains, generates creep and digests minerals and gas into a usable form. The queen is spawned directly from the hatchery. | 300 ![]() | — |
| 16 | 0:49 | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 100 ![]() | — |
| 17 | 0:58 | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 50 ![]() | — |
| 18 | 1:08 | ![]() Extractor 25 ![]() Allows drones to extract vespene gas. | 25 ![]() | — |
| 17 | 1:12 | ![]() Spawning Pool 200 ![]() Required for production of zerglings and queens and researches zergling upgrades. | 200 ![]() | — |
| 17 | 1:14 | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 100 ![]() | — |
| 18 | 1:27 | ![]() Drone 50 ![]() Harvests resources and spawns structures. Is sacrificed when creating new structures. | 50 ![]() | — |
| 21 | 1:59 | ![]() Queen 150 ![]() The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense. | 300 ![]() | — |
| 25 | 2:03 | ![]() Zergling 50 ![]() Fast but weak melee attacker ideal for swarming attacks in large numbers. | 100 ![]() | — |
| 25 | 2:05 | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 100 ![]() | — |
| 30 | 2:35 | ![]() Queen 150 ![]() The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense. | 150 ![]() | — |
| 34 | 2:40 | ![]() Lair 150 ![]() ![]() Upgrade of the hatchery giving access to more advanced buildings and providing upgrades for overlords and overseers. | 150 ![]() ![]() | — |
| 34 | 2:44 | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 100 ![]() | — |
| 35 | 2:57 | ![]() Roach 75 ![]() ![]() Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed. | 300 ![]() | — |
| 41 | 3:33 | Zerg Missile Weapons Level 1 | 100 ![]() ![]() | — |
| 44 | 3:37 | Glial Reconstitution | 100 ![]() ![]() | — |
| 44 | 3:44 | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 150 ![]() | — |
| 42 | 3:49 | ![]() Roach 75 ![]() ![]() Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed. | 75 ![]() ![]() | — |
| 42 | 3:51 | ![]() Overlord 100 ![]() Produces control and is no longer a detector like the StarCraft I version. | 100 ![]() | — |
| 44 | 4:04 | ![]() Roach 75 ![]() ![]() Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed. | 225 ![]() ![]() | — |
| 50 | 4:13 | ![]() Roach 75 ![]() ![]() Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed. | 75 ![]() ![]() | — |
| 52 | 4:18 | ![]() Roach 75 ![]() ![]() Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed. | 150 ![]() ![]() | — |
| 56 | 4:27 | ![]() Roach 75 ![]() ![]() Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed. | 225 ![]() ![]() | — |
| 108 | 6:26 | ![]() Hatchery 300 ![]() Spawns larvae to be morphed into other zerg strains, generates creep and digests minerals and gas into a usable form. The queen is spawned directly from the hatchery. | 300 ![]() | — |
Transitions
Transition macro










